reporust_rebootcancel

134,896 Commits over 4,444 Days - 1.26cph!

2 Years Ago
Hood wearable mask tweaks
2 Years Ago
merge from build_leave_bundles_symlink -> main
2 Years Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
2 Years Ago
LOD0 progress backup
2 Years Ago
Updated rig so wheels rotate in the z axis
2 Years Ago
Added extra hours method to wipe timer
2 Years Ago
Don't spawn travelling vendor if Bradley is on the road - preemptively prevents any issues with Bradley pathing
2 Years Ago
Removed unused retro TC localization tokens
2 Years Ago
Debug camera can now save any depth of field aper, blur, squeeze and barrel values
2 Years Ago
Pressing R to reset debug cam now reset roll immediately regardless of any camlerp value
2 Years Ago
merge from spawnview_command
2 Years Ago
Added 'spawnview' command to spawn entity at the position and orientation of the camera
2 Years Ago
reverted to the og material for house trims
2 Years Ago
merge from snow_effects_roll_back_and_meshLOD_conversion
2 Years Ago
merge from hood_and_cuffs
2 Years Ago
Merge from main
2 Years Ago
Another gesture list update
2 Years Ago
Redo animator changes
2 Years Ago
Fixed changed crane colour in junkyard, S2P
2 Years Ago
2 Years Ago
Gesture list update
2 Years Ago
First pass on a rock paper scissors gesture game Player 1 starts the gesture and waits for someone to join by interacting with them Both players then get a UI prompt to pick a hand Result is communicated via toast for now as there are no animations Bots will pick a random option after 2 seconds and print what they selected in the server log for testing
2 Years Ago
Added killpushbikes and killmotorbikes convars
2 Years Ago
Fix helicopters sleeping at the apex of a bounce
2 Years Ago
Don't allow passenger to access fuel when bike is on
2 Years Ago
Fixed motorbike fuel interaction
2 Years Ago
Switch the fuel gauge emissive on/off too
2 Years Ago
Set up motorbike headlight
2 Years Ago
WIP lighting & related files.
2 Years Ago
Merge from custom_wheel
2 Years Ago
Server.cinematic is now replicated Cinematic gestures can now be used if the server is marked cinematic, even if the player is not an admin
2 Years Ago
Added gesturecollection.ShowAdminCinematicGesturesInBindings convar When true, cinematic gestures will appear as bindable in the gesture wheel. Doesn't change any actual usage logic for these gestures, if the player binds a cinematic gesture and then joins a server where they aren't an admin the gesture will be disabled in the wheel
2 Years Ago
Styling, fixes RMB to clear slots Added a reset to default button
2 Years Ago
Cut down version of every monument scene spawner prefab
2 Years Ago
Kickstand spring additional lookat
2 Years Ago
kickstand tweak, removed unused sidecar model placeholder
2 Years Ago
Pedal bikes have a chance to spawn on roads
2 Years Ago
Adjust motorbike wheel height
2 Years Ago
Fixed sidecar suspension. Fixed foot IK NREs on some bikes.
2 Years Ago
Foot IK for the trike passenger, and rotation limits. Removed starter key code.
2 Years Ago
Trike passenger mount added
2 Years Ago
Trike rear wheels turn, though on the wrong axis
2 Years Ago
Set up bike health
2 Years Ago
Assigned the correct gibs models
2 Years Ago
Merge underwater_fog -> Main
2 Years Ago
merging gibs for sidecar and tricycle (merged the tricycle folder in the process)
2 Years Ago
Set up trike cogs
2 Years Ago
Remove every map generation component from scene spawner prefab for monuments - only output GameObject + ScenePrefab component
2 Years Ago
Spawn normal prefab when doing map generation so we can guarentee that all map generation components are present Remap to scene spawner only when spawning world
2 Years Ago
Added another 0.25m to the seismic sensor range forgiveness, following CS 98678