130,389 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Proper fix for the general tab scroll to section issue
                
                
                
                
             
         
        
            
            
            
                
                skyrotation support, minor issue to figure out still with atmosphere shadowing
                
                
                
                
             
         
        
            
            
            
                
                Fixed workshop skybox slider NRE
                
                
                
                
             
         
        
            
            
            
                
                fix for world LR300 mesh under sights issue
                
                
                
                
             
         
        
        
            
            
            
                
                New item store tile tweaks
                
                
                
                
             
         
        
            
            
            
                
                Cart button gets on top of opened modal and pages when its not empty
                
                
                
                
             
         
        
        
            
            
            
                
                fix translate phrase placement in ServerMgr
                
                
                
                
             
         
        
        
            
            
            
                
                Chandelier - added material, tweaked FBX properties
                
                
                
                
             
         
        
        
            
            
            
                
                Chandelier - Updated blockout mesh, added chain trim material
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated player ejectorseat sitting pose
                
                
                
                
             
         
        
        
        
            
            
            
                
                Remove garbage allocations from calls to FindItemsByItemID
                
                
                
                
             
         
        
            
            
            
                
                More static resets
Added a command to debug trueshadow update groups
                
                
                
                
             
         
        
        
            
            
            
                
                HttpImage static fields reset
                
                
                
                
             
         
        
            
            
            
                
                UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
                
                
                
                
             
         
        
            
            
            
                
                Add a function to estimate memory usage to the batching system
                
                
                
                
             
         
        
            
            
            
                
                Move EstimateMeshBytes to an extension.
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▆▅█▉▍▄ ▊▅▅ █▋▄ ▌▊▊▋▌ ▄▉▌▇▇▍▉ ▄█▅▄ ▊▊▅▄▆█▋▉ ▆█▄▆▆ ▄▅▉█▇▄▍▄▍▄ █▄ ▇ ▊▍▅.
                
                
                
                
             
         
        
            
            
            
                
                merge domain reload to main
                
                
                
                
             
         
        
            
            
            
                
                merge from main to resolve conflicts
                
                
                
                
             
         
        
            
            
            
                
                Allow drawing instances without making use of monster meshes.
                
                
                
                
             
         
        
            
            
            
                
                Add analytics to main menu video hero
Clicking the video takes you to the correct store page
                
                
                
                
             
         
        
            
            
            
                
                Fix piplights on hazmat codelock skin
                
                
                
                
             
         
        
            
            
            
                
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                Fix first person ice AK particles not being visible.
                
                
                
                
             
         
        
            
            
            
                
                ▋▋▋▌▅▉ ▋▊▋▋▊▇▌ ▉▆▅ ▋▇▊▍ ▆ ▇▆▋█▆▄▋ ▊▍▆▍▆▍▆▆ ▉▄█▆▄ ▍▅▋ ▅▌▇ ▍▋█▉▊▊▊▍▇█ ▍█▌█▍▍ (▋▉▊▄▌▇▄▉ ▋▍ █)
                
                
                
                
             
         
        
            
            
            
                
                restore textures.3.bundle from cs
126918
                
                
                
                
             
         
        
            
            
            
                
                Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
                
                
                
                
             
         
        
            
            
            
                
                Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
                
                
                
                
             
         
        
            
            
            
                
                - Added a crude way to estimate mesh VRAM and RAM usage
- Added a command to find duplicate meshes in the instancing system
                
                
                
                
             
         
        
            
            
            
                
                Merge from fix_ammo_contents_bug
                
                
                
                
             
         
        
            
            
            
                
                Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
                
                
                
                
             
         
        
            
            
            
                
                Show friends currently playing specific servers in the listings
Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page
Fixed tags always showing +1 above the limit
Minor MenuManager cleanup
                
                
                
                
             
         
        
            
            
            
                
                Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
                
                
                
                
             
         
        
            
            
            
                
                New Modal for Tutorial - New players
                
                
                
                
             
         
        
            
            
            
                
                basic lootspawns for ghost ships, currently setup after the water junkpile way
                
                
                
                
             
         
        
            
            
            
                
                Fixed the settings dropdown having a white overlay, regression when I changed the masks
                
                
                
                
             
         
        
            
            
            
                
                Make sure the limited tab scrollview toggling check is done when opening the tab
                
                
                
                
             
         
        
            
            
            
                
                Fixed a null ref coming from the DeferredMeshDecalRenderer