130,452 Commits over 4,232 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Potential fix for footstep NRE
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update Abyss Pack and Industrial
 
                
                
                
                
                
             
         
        
            
            
            
                
                renamed pilot hazmat skin asset name to pilot pack
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rare scale issue when opening skin modal
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                removed duplicate lodgroups and set up mesh lod on pilot codelock
 
                
                
                
                
                
             
         
        
            
            
            
                
                update lumberjack and wallpaper pack with new media
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated backpack textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Loading Screen and Bootstrap views ultrawide fixing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed skin viewer settle rotation not being consistent accross all framerates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen
Also inverted parralax Y axis, feels better
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a warning when the steam overlay failed on checkout
 
                
                
                
                
                
             
         
        
            
            
            
                
                modding_prefabs_july -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated moddeding wolf and tiger spawners, no longer spawn metal ore
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                 merge from Locker_Collider
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_camera_jump
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_flashlight
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from pilot_hazmat_dlc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Play menu tab box and headers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed graphical artifact on bodies of water
 
                
                
                
                
                
             
         
        
            
            
            
                
                Check for double priv.
Save file update.
 
                
                
                
                
                
             
         
        
            
            
            
                
                baked LODs of trawler ghost ship, updated prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed collision surface to metal
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from hardcore_refresh
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated upkeep costs to 2x 
bracket_0_costfraction is now 0.2 (0.1 vanilla)
bracket_1_costfraction is now 0.3 (0.15 vanilla)
bracket_2_costfraction is now 0.4 (0.2 vanilla)
bracket_3_costfraction is now 0.66 (0.33 vanilla)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bring the sleeping bag clusters above the fog of war when a cluster is opened
 
                
                
                
                
                
             
         
        
            
            
            
                
                Render foliage in editor option, reset foliage terrain when leaving tutorial
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove some baked grass left over
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show the players location on the map if they have a compass in their belt bar
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can now craft an eoka in hardcore
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from decor_lighting_dlc/clothing_mannequin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fill fog images in the state before sending to client
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fully destroy the fog grid when disconnecting/reconnecting
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix State protocol not being updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disable a few more map things
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hide the button to open the map view until im awake and can put out fires if any come up :)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set hero text localised to true
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ability to see the map of a server in the connect window before you join (rough prototype) 
Fix connect modal (inside session) being a smaller width in some random occasions
Fix some broken references in each of the modals (website tooltip etc)
Fix disconnect button turning green when you disconnect