193,425 Commits over 4,079 Days - 1.98cph!

3 Months Ago
merge from primitive -> aux2
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Flame movement test rig
3 Months Ago
S2P Harbor2 & Outpost (since they use the train tunnel with vents)
3 Months Ago
female pants/hoodie v4 rig
3 Months Ago
Fire arrow flame replacement prefab for better visibility.
3 Months Ago
Add rubble pile to the train tunnel entrances with vents so you can't crawl under them - doesn't provide a gameplay advantage: all you do is get yourself killed
3 Months Ago
Merge from main
3 Months Ago
- Added honeycomb image + world model (just using natural hive for it) - Added jar of image item, image + world model
3 Months Ago
Fix industrial lights item category
3 Months Ago
Merge from primitive
3 Months Ago
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3 Months Ago
Fix medieval ar isRedirectOf missing
3 Months Ago
Horse towing attach/detach sounds
3 Months Ago
Improved ballistas dismounting behaviour, rotate player view to face the ballista aim dir BaseVehicle tooltips
3 Months Ago
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3 Months Ago
Remove round shield from advent calendar
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from primitive -> primitive_gm
3 Months Ago
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3 Months Ago
merge from medieval assault rifle refraction branch
3 Months Ago
item description changes to add medieval to item description
3 Months Ago
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3 Months Ago
cinematic 4k textures for medieval large wood box
3 Months Ago
added alpha channel and smoothness tweaks to medieval assault rifle textures to get refraction working a little better, on branch for approval
3 Months Ago
Fixed ballista ammo swap menu taking ages to open
3 Months Ago
Reduced ballista bolts thickness
3 Months Ago
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3 Months Ago
Chat tweaks
3 Months Ago
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3 Months Ago
merge compile fix primitive->aux2
3 Months Ago
compile fix
3 Months Ago
merge primitive->aux2
3 Months Ago
improved animal ragdoll position syncing, not jerky anymore
3 Months Ago
Tweaked corn plant meshes to prevent them from clipping into the pots Added more geometric details to make corn higher poly and in line with more recent models Added colored SSS map for corn
3 Months Ago
Fix a typo in code that fails compile
3 Months Ago
Fix a typo in code that fails compile
3 Months Ago
Fixed projectile thickness not working when hitting close player while seated on a mountable Use GetMountedVehicle instead of GetMounted when setting isOwnerMounted
3 Months Ago
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3 Months Ago
renamed Assault Rifle - ICE to Ice Assault Rifle, renamed Medieval AR to Medieval Assault Rifle, updated token and display description of Medieval Assault rifle, ran phrases and uploaded
3 Months Ago
merge primitive->aux2
3 Months Ago
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3 Months Ago
medieval pack media
3 Months Ago
merge from main
3 Months Ago
Merge from wip branch. Set plant pot lost changes.
3 Months Ago
Fix plant pot not working after merge from main
3 Months Ago
Block showconsole concommand Also block tv_record clientside only. Potential crash fix for Linux (render related)
3 Months Ago
Block showconsole concommand Also block tv_record clientside only. Potential crash fix for Linux (render related) Added util.RemoveDecalsAt Added 4th argument to util.RemoveDecalAt - remove permanent decals Hammer: Fixed empty buttons appearing in Entity Properties When no entity has ever been selected in the session, and Alt+Enter are pressed Also some minor visual adjustments
3 Months Ago
medieval large wood box icon