130,426 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                More retro tc stuff I didnt save
                
                
                
                
             
         
        
            
            
            
                
                Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
                
                
                
                
             
         
        
        
            
            
            
                
                Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
                
                
                
                
             
         
        
            
            
            
                
                Fixed retro TC NRE when adding wallpaper tool in its inventory
                
                
                
                
             
         
        
            
            
            
                
                Merge from spoil_fruit_veg
                
                
                
                
             
         
        
            
            
            
                
                Apply spoiling to black raspberries
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from jungle_tree_fixes
                
                
                
                
             
         
        
            
            
            
                
                merge from rock_formation_jungle_fixes
                
                
                
                
             
         
        
            
            
            
                
                merge from mixing_table_progression
                
                
                
                
             
         
        
            
            
            
                
                Cooking workbench moved to T2, mixing table remains T1
Updated techtrees
                
                
                
                
             
         
        
            
            
            
                
                Merge from report_cheater_default
                
                
                
                
             
         
        
            
            
            
                
                F7 now opens the cheater report panel
Can now switch from report bug to report cheater
                
                
                
                
             
         
        
            
            
            
                
                Merge from spoil_fruit_veg
                
                
                
                
             
         
        
            
            
            
                
                Apply spoiling to blueberries
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE when ent killing a ch47
                
                
                
                
             
         
        
            
            
            
                
                Merge from spoil_fruit_veg
                
                
                
                
             
         
        
            
            
            
                
                Fixed RPC exception when a players frankenstein pet is killed
                
                
                
                
             
         
        
            
            
            
                
                Merge from spoil_fruit_veg
                
                
                
                
             
         
        
            
            
            
                
                Add spoiling to pumpkin and corn
Dropped spoil time on all new items to 48 real time hours
                
                
                
                
             
         
        
            
            
            
                
                Added a very WIP icon and world model
                
                
                
                
             
         
        
            
            
            
                
                Merge from fix_dialog_hide_chat
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
                
                
                
                
             
         
        
            
            
            
                
                Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries
They all last 4 real time days, significantly longer than meat
Spoils into a new generic Spoiled Produce item
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
                
                
                
                
             
         
        
        
            
            
            
                
                hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
                
                
                
                
             
         
        
        
            
            
            
                
                merge from wallpaper/floor
                
                
                
                
             
         
        
            
            
            
                
                reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
                
                
                
                
             
         
        
        
            
            
            
                
                merge from fix_window_roof_placement -> main
                
                
                
                
             
         
        
            
            
            
                
                Add additional LOS point in the top half of window deployables (embrasures + windows) so they can be placed when a roof intersects the window
                
                
                
                
             
         
        
            
            
            
                
                Fix alternativeLOSPosition gizmo rendering at world origin instead of relative to selected prefab
                
                
                
                
             
         
        
            
            
            
                
                Don't add messages to chat UI when the chat UI is disabled
                
                
                
                
             
         
        
            
            
            
                
                Added small rock formations to jungle biome to allow for more ore nodes
                
                
                
                
             
         
        
            
            
            
                
                Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
                
                
                
                
             
         
        
            
            
            
                
                merge from wallpaper/floor
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_window_max_condition -> main
                
                
                
                
             
         
        
            
            
            
                
                Fix windows & embrasures losing max condition when repaired inside a repair bench
                
                
                
                
             
         
        
            
            
            
                
                Fixed DebugLuxels not accepting vertex color in Hammer
More colors for Lightmap Grid in Hammer
red for under 8, green for above 63
Fix GetAimVector clientside for non local players in vehicles being wrong
                
                
                
                
             
         
        
            
            
            
                
                Disabled corner conditional models on most skins when wallpaper is applied on the hardside
                
                
                
                
             
         
        
        
            
            
            
                
                preprocess terrain maps, per weather distance curve
                
                
                
                
             
         
        
            
            
            
                
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