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134,718 Commits over 4,324 Days - 1.30cph!

60 Days Ago
split censoring XYZ segment counts and convarred, defaulting to (4,5,4)
60 Days Ago
Fixed steam inventory modal unable to send coroutines during their init
60 Days Ago
Fix issue causing low ammo indicator to be always on
60 Days Ago
Only scroll when the item is not 100% visible Some safety checks
60 Days Ago
merge from indirect_instancing (for real this time)
60 Days Ago
merge from indirect_instancing
60 Days Ago
local-region OBB pointcloud fitting
60 Days Ago
Some bug fixes, reset scroll pos after closing the skin modal NRE fixes
60 Days Ago
Update: differentiate SpawnPosOverride and Density errors Noticed a bug that can cause random prefab picking starvation (we don't return prefabs if instantiating a prefab fails), will fix in a separate CL to confirm via debug maps Tests: ran dump_map junkpiles 1000 on 4.5k procgen
60 Days Ago
slight cleanup, disabling blur for now
60 Days Ago
Adding extra unitybuild args that were missing on OSX builds
60 Days Ago
60 Days Ago
Update: refactor SpawnPopulationBase to work with ISpawnHandler - got rid of SimulateSubFill, consolidated logic - changed dump_map default simulation count to 100 (to avoid iteration explosion) - added more fail reasons This both reduces code duplication and makes sure we run exactly the same SubFill logic when simulating to generate debug maps Tests: ran it on 4.5k procgen with dump_map junkpiles 1000 - found why they don't spawn
60 Days Ago
Add colour to instance data for debugging, wip rotation handling for seamless LOD borders
2 Months Ago
* Moved fallback bounds transformation to a job * Removed old fallback culling code
2 Months Ago
Layout tweaks
2 Months Ago
Moved gallery images to CoverImage Fixed scroll view paddings for items with more than 5 images Clicking a gallery button scrolls to center the clicked element
2 Months Ago
Cleanup: Remove old MotionList code
2 Months Ago
* Fixed objects in fallback renderer not updating correctly when in motion. * Added profiler markers for draw call submission of instanced and fallback renderers. * Fixed streaming_use_mesh_uv_distribution_metrics not actually doing anything.
2 Months Ago
support for movement sounds on pt boat turrets
2 Months Ago
Fixed weekly items modal not showing "This item can't be broken down" Cleanup
2 Months Ago
Parachute backpack/canopy/gibs reposed
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
merge from console_autocompletion_contains
2 Months Ago
Changed the console autocompletion from StartsWith to Contains
2 Months Ago
Steam inventory modals fixes following the gallery changes
2 Months Ago
Remove SimpleFloatingEntity and associated prefabs, they were never used
2 Months Ago
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2 Months Ago
Ghost sheet and Dracula outfit repose
2 Months Ago
Fixed pool leak in BuildingBlock::DrawHighlight
2 Months Ago
Bugfix: fix spawn ticks counting non-max pop as a fail, instead of requested spawn count Tests: none, trivial change
2 Months Ago
Update: add ability to dump pngs of simulated spawning of a population Tests: used locally
2 Months Ago
merge from birthday2025 -> main
2 Months Ago
merge from fix_balloon_error_log -> birthday2025(main)
2 Months Ago
merge from fix_balloon_lock -> birthday2025(main)
2 Months Ago
First pass of gallery view for limited items with more than one image
2 Months Ago
updated manifest
2 Months Ago
network_profiler -> main
2 Months Ago
Compile fix (random include statement)
2 Months Ago
network_profiler -> main
2 Months Ago
Fixed inaccurate log
2 Months Ago
- Unity editor check and compile fixes on CLIENT/SERVER
2 Months Ago
merge from fix_texture_compression_npot -> main
2 Months Ago
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
2 Months Ago
Cherrypick 139365 "Space LR skin viewer polish"
2 Months Ago
merge from spacestation_storepages
2 Months Ago
merge from spacestation_storepages
2 Months Ago
Update: spawn.report now also reports failed tick and how much were spawned recently on average when failing Can use this as a further estimate which population is costing us when trying to spawn full pop Tests: used in editor
2 Months Ago
Cherrypick 139361 "Added Space LR store video"