197,171 Commits over 4,110 Days - 2.00cph!

6 Days Ago
Show party invites at top of friends menu - expire after 120s - can accept or reject the party invite
6 Days Ago
Documents typo fix
6 Days Ago
Use a socket system instead Defaults to Socket_Free if user isnt using snap This allows more deterministic snap behaviour between client + server when determining placement Use global rather than local directions
6 Days Ago
Merge from mission_create_streamlining/outpost_spawning
6 Days Ago
Adjust how we open loot to try and solve missing loot panel issue
6 Days Ago
Merge from parent
6 Days Ago
Merge from main
6 Days Ago
Container open and close sounds Document move sounds
6 Days Ago
Fix mission container accepting player items
6 Days Ago
Merge compile fix
6 Days Ago
Merge from outpost_spawning
6 Days Ago
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6 Days Ago
Trying VPC merges again
6 Days Ago
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6 Days Ago
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6 Days Ago
Connected to a server as the party leader will cause all other party members not on a server to connect to same one
6 Days Ago
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6 Days Ago
Unify how libraries are imported (VPC merges from x86-64)
6 Days Ago
spotlight gibs
6 Days Ago
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6 Days Ago
More VPC merges from x86-64
6 Days Ago
M15 Pistol - Small texture tweak
6 Days Ago
Fixing more VPC script issues for Linux Can almost build 64bit vrad Fix legacy hooks for entity iterators feeding entities to the callback
6 Days Ago
Prevent scientist from sprinting when dogfighting from upclose, wasting time where they can't shoot
6 Days Ago
Fix compile error
6 Days Ago
Fix scientists sometimes facing away from their target lkp when in cover
6 Days Ago
Prevent scientists from throwing grenades instantly when they lose los
6 Days Ago
Update: started work on projectile unit tests Incomplete, will continue tomorrow. Tests: none, it's too derpy
6 Days Ago
M15 Pistol - Added icon, final texture tweaks, updated rack position
6 Days Ago
Better debug vis for scientist accuracy
6 Days Ago
Wall Storage - Added icon and corpse, tweaked collisions for proper material separation, tweaked alot of small prefab stuff, removed support for most adaptors, tweaked deploy volumes for shelf
6 Days Ago
Applied same to temaining hull block types.
6 Days Ago
VPC script updates/fixes Fixing Linux VPC scripts
6 Days Ago
Fix compile error
6 Days Ago
- Fix scientists being able to shoot when sprinting - Allow scientist to shoot when surprised and offscreen, but not being accurate (to help players pinpoint where they are before getting beamed) - Fix scientist being able to land a shot when they are supposed to be inaccurate, if they are doing suppressive fire
6 Days Ago
merge from outpost_spawning -> main
6 Days Ago
Adding missing items to dlc packs that need media
6 Days Ago
added lods to hanging bulbs
6 Days Ago
Fix compile errors
6 Days Ago
steam dlc pages and soundtrack page
6 Days Ago
Fix resetsleepingbagtimers to reset cooldown on static spawn points as well
6 Days Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
6 Days Ago
merge from main -> outpost_spawning
6 Days Ago
merge from party_system -> main
6 Days Ago
Fix NRE when connecting to server in party (again)
6 Days Ago
Allow setting developer convar in editor when not an admin - fixes developer convar not printing errors when connecting to server in editor
6 Days Ago
Adding brick images please work
6 Days Ago
Brick building skin moved items
6 Days Ago
Add and setup all the building skin views (minus brick)
6 Days Ago
Allow scientist to shoot briefly even after they lose LoS