200,682 Commits over 4,171 Days - 2.00cph!

8 Years Ago
Turned transform sync off for dropped items.
8 Years Ago
Added some food and plants for recipes
8 Years Ago
Fixed culled ragdolls remaining invisible after culling is disabled
8 Years Ago
Fixed entity network group sometimes not updating (invisible animals)
8 Years Ago
BaseNpc kill optimization
8 Years Ago
Removed bullshit ref keywords from NetworkVisibilityGrid
8 Years Ago
Added FindInvokes method to InvokeHandler
8 Years Ago
Include list of active invoke method names in entity info (find_entity etc)
8 Years Ago
more foods and recipes
8 Years Ago
Merged factory level with launch_site level, organization Monument & Building splats
8 Years Ago
recipes nom nom
8 Years Ago
Walkway textures
8 Years Ago
- Tribe spawner and controller cleanup - AI tribe in testbox - Bypass player AI unlock conditions for non player-controlled entities
8 Years Ago
created high poly trim and concrete trim set
8 Years Ago
More spawner stuff
8 Years Ago
Fire smoke bigger, visible from distance
8 Years Ago
Buld select to Disable/Enable/Uninstall and Search Bar for addons menu
8 Years Ago
backup
bot
8 Years Ago
Automated Windows Build #740
8 Years Ago
merge from main
8 Years Ago
Fixed TribeSpawners spawning twice
8 Years Ago
Don't tick playerController in free cam
8 Years Ago
Twig building tier and wooden ladders can be placed inside the radius of unauthorized cupboards for raid towers
8 Years Ago
Dynamic FOV updates model constantly unless set to blend by distance PlayerCamera.ActiveModuleType fix
8 Years Ago
Network++
8 Years Ago
Dynamic DOF distance fix
8 Years Ago
progress
8 Years Ago
Fixed research table lens normals
8 Years Ago
Combat ability debug logging and potential fixes for some combat issues
8 Years Ago
Walkway meshes
8 Years Ago
top base
8 Years Ago
Fixed buildings created from pre-existing views in the scene not being properly set up
8 Years Ago
Fixed bad profiler sample in ItemAttachments Disabled interaction position block check for testing
8 Years Ago
Unrestricted entity selection should work
8 Years Ago
fire should now contribute to threat
8 Years Ago
wip
8 Years Ago
topos and stuff
8 Years Ago
Merge latest in from Main
8 Years Ago
wip
8 Years Ago
- Fixed missing EntityComponent persisted data type - Version++
8 Years Ago
Animals are now scared of fire
8 Years Ago
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8 Years Ago
Stats formatting edit
8 Years Ago
Shortened
8 Years Ago
Tips
8 Years Ago
Accidentally turned saving off on vehicles
8 Years Ago
Added recycler to both harbors Added Research table to sat dish lowered cost of Bananda lowered cost of cap lowered cost of balaclava lowered cost of boonie hat lowered cost of burlap headwrap Added scrap resources ( fuel for research bench) barrels drop 1 scrap boxes drop 5-10 scrap can use scrap to create components can recycle components into scrap (10% yield) phrases manifest protocol++
8 Years Ago
merge from main
8 Years Ago
more
8 Years Ago
merge into main