199,732 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Server console updates accounted for a seriously large portion of server time. Made updates much less frequent.
8 Years Ago
Removing orphaned temp.meta and debug.meta from the prison branch.
8 Years Ago
Added VPC macro to enable/disable Chromium Embedded Framework in builds
8 Years Ago
replacing more text with text mesh pro
8 Years Ago
fix merge tooltip button error (I hope~)
8 Years Ago
Removing valid check helps console speed a little bit and as far as I can tell it's always valid. The call to input.update is still weirdly slow on slower, shared Amazon servers, sometimes randomly taking many ms. But the method's already about as simple as it could get.
8 Years Ago
8 Years Ago
8 Years Ago
Ore stage change sound Misc sound polish Mix tweaks
8 Years Ago
Reverted grenade mass and throw velocity changes
8 Years Ago
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
8 Years Ago
Fixed temple lightmap DX9 support removed Fixed anim state
8 Years Ago
Fixed M249 having no rarity set (despawn time)
8 Years Ago
graphics settings
8 Years Ago
new graphics setting
8 Years Ago
more text mesh pro switch
8 Years Ago
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time) Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
8 Years Ago
Spoiled meat and spoiled apples despawn faster
8 Years Ago
Burned chicken meat despawns faster
8 Years Ago
let's play non looping sounds as one shot to get around the current Unity bug with audio and rigidbody
8 Years Ago
and also actually parent the audio source again
8 Years Ago
Manifest
8 Years Ago
Switched to public branch upload
8 Years Ago
Junkpile base model using terrain blend shader - should allow steeper placement (up to 20 degree)
8 Years Ago
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8 Years Ago
more text mesh pro....
8 Years Ago
Fix for connection NRE
8 Years Ago
Fixed some post effects
8 Years Ago
backup
8 Years Ago
Fixed player profile button not being set to interactable on connection
8 Years Ago
Fix for mode specific value UI not reseting after a match
8 Years Ago
decreased projectile trigger radius of spears and arrows
8 Years Ago
Adjusted item pouch color to look different from the hidden stash
8 Years Ago
Added back to menu
8 Years Ago
-Tall grass clusters and dungeon foliage do not displace -Tint tweaks, contrast, grass overall shorter
8 Years Ago
Changed url
8 Years Ago
Give units the InCombat flag if they are being attacked
8 Years Ago
Fixed enemy unit button fuckups when dead
8 Years Ago
if human is attached dont try and put on the ground
8 Years Ago
version++
8 Years Ago
Added isCarried bool to HumanView
8 Years Ago
Notifications no longer sent globally. Fixed some UI buttons that are fucked up.
8 Years Ago
...
8 Years Ago
Version++
8 Years Ago
Rest of the foliage texture sheet factored into tinting mask Flower clutter spawn slightly taller
8 Years Ago
Removed clouds of war crap from scenes
8 Years Ago
fixed an occluder of one watchtower
8 Years Ago
backup
8 Years Ago
ui tweak
8 Years Ago
Added lights to prison