126,252 Commits over 4,171 Days - 1.26cph!

60 Days Ago
merge from new_menu
60 Days Ago
Fixed FPS slider again
60 Days Ago
Fix camera jumping when alt tabbing back into the game or clicking into the game view in editor.
60 Days Ago
merge from new_menu
60 Days Ago
Keybind reset button loc
60 Days Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
60 Days Ago
Shadow update group execution order
60 Days Ago
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60 Days Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
60 Days Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
60 Days Ago
successful purchase item overlay
60 Days Ago
update favourites page when you unfavourite a server as well
60 Days Ago
Fix toast second button not working properly
60 Days Ago
Fix copy button copying multiple times
60 Days Ago
new_menu -> main
60 Days Ago
Fixed get premium button showing up for every server
60 Days Ago
Rust plus button changes
60 Days Ago
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60 Days Ago
Fix client compile error
60 Days Ago
Auth wip
60 Days Ago
Set up eoka anims, entity and override controller
60 Days Ago
merge from main
60 Days Ago
merge from stability_stat_fix
60 Days Ago
merge from fix_attackheli_headlights
60 Days Ago
merge from max_health_debug
60 Days Ago
merge from legacy_high_wall_fix_2
60 Days Ago
merge from fix_heavymovement_refs
60 Days Ago
merge from no_build_zone_height_visual
60 Days Ago
merge from metal_detector_dropped_items
60 Days Ago
Removing end frame offset so that camera loops correctly on inject self
60 Days Ago
merge from main
60 Days Ago
Revert other assets
60 Days Ago
Revert materials and models
60 Days Ago
60 Days Ago
Climate for new falloff
60 Days Ago
Weather updates
60 Days Ago
Remove debug code
2 Months Ago
Optimize TryGetDefinitionFromEntityName by building a mapping for it at build time Editor falls back to building the map on first reference to not slow down booting Might help reduce the lag spike when the local player dies
2 Months Ago
Merge from hardcore_refresh
2 Months Ago
Alow greater SHDO intensity values, bring fade distance a little closer
2 Months Ago
Baselines for new atmosphere distance ramping
2 Months Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
2 Months Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
2 Months Ago
NRE fix
2 Months Ago
Initial work for Rust Plus hookup
2 Months Ago
main_menu -> main
2 Months Ago
Compile fix
2 Months Ago
new_menu -> main
2 Months Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)
2 Months Ago
Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)