134,845 Commits over 4,293 Days - 1.31cph!

1 Year Ago
Log cleanup
1 Year Ago
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
1 Year Ago
Merge from vm_names_ugc
1 Year Ago
Fixed entity id not being sent properly to the admin UGC panel
1 Year Ago
Merge from main
1 Year Ago
Typo fix
1 Year Ago
Merge from gesturepack
1 Year Ago
Remove cancelViaMouseButtons option on GestureConfig Only allow the RPS gesture to be cancelled by mouse buttons while the host player is waiting for someone to join
1 Year Ago
Merge from main
1 Year Ago
Re-use results of sense component grid search for allies instead of doing another query (when the range is small enough)
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Fix debug info showing up even when convar is off
1 Year Ago
Make wolves lie down less often but slightly longer (they need to lie down sometimes for server performance), remove the pause before the idles for a more natural transition
1 Year Ago
Change howl audio sound types from small to medium as it was not audible unless a few meters away (but then the wolf would cancel the howl and charge), fix new growl sound not playing
1 Year Ago
Made miner hat shadows more forgiving for weapon viewmodels and some of our looser shadow proxies.
1 Year Ago
Fixes and tweaks to flashlight settings.
1 Year Ago
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1 Year Ago
t1 smg sounds
1 Year Ago
Fixed tutorial placement snapping not working
1 Year Ago
Merge from t1smg
1 Year Ago
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1 Year Ago
Holster and backpack offsets
1 Year Ago
Fix NRE when ADS shooting with a silencer equipped
1 Year Ago
▊▊▍▉▄▆▋▆ ▋ ▇▅ ▌▇ ▉▉ ▉▌▇▄▉▌▊▇▍▍▇▇▉▌▆▉ ▌██ ▅▇▌▄▇▉ ▌▋▅▄▌▍▋▅▍▉▉█▍ ▉ ▌▍▆▄▉▋▌ ▆▇▉▌▆▇▌▇▅ ▋▌ ▄▉ ▋▅▉▆▄▍ ▉▆▉ ▇▋▅▍▍▊▅ ▅▋▉▊ ▋▊ ▇▊▆▉▊▍▋▌▌▋██▌▋█
1 Year Ago
merge from main
1 Year Ago
Battering ram back door opening/closing
1 Year Ago
merge from fix_npc_death_icon -> main
1 Year Ago
Reapply references from loadouts -> NPCs so the death icons work - got missed by plasticscm somehow
1 Year Ago
Merge from main -> fix_npc_death_icon
1 Year Ago
merge from fix_map_zoom_numbers -> main
1 Year Ago
Fix map grid text labels not rendering properly depending on zoom & map size - this changes map grids to be slightly different sizes depending on map size (146.3 target, 152m on 3500, 150m on 4500) - however the grid is now is correctly centered on the map - number of grids = Floor(MapSize * 7 / 1024) - size per grid = MapSize / number of grids This also fixes teleport2grid not working on certain map sizes (like 3500) - this was due to the map rendering 24 grids (breaking at different zoom levels too) instead of 23 grids (3500 map size = 23.92 grids)
1 Year Ago
Battering ram cabin detailed colliders
1 Year Ago
Tweaked terrain blend settings on small arctic rock formations
1 Year Ago
Add debug convar for fire melee, fix some events being dropped
1 Year Ago
wolf sound updates
1 Year Ago
Fix error caused by adding already present key to dictionary, fix distance check being inverted
1 Year Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
1 Year Ago
Fix NRE caused by dictionary trying to add an already present key
1 Year Ago
Fix wolf circling corpse for a long time sometimes when moving to eat
1 Year Ago
Prevent wolf walking underwater, it'll give up thechase if the player starts swimming
1 Year Ago
Reduce odds of wolf attacking animal when it's likely it'll lose
1 Year Ago
Fixed LOD issues in rock_formation_huge_e
1 Year Ago
Merge from fix_get_building_priv -> main
1 Year Ago
Fixed paddling pool water being invisible inside canyons
1 Year Ago
updated attachment targets, also turned viewmodel renderer back on
1 Year Ago
Do not set commentary to 0 on map start Since we removed the commentary system entirely Fix "material __error is missing" error on map load Delete __screenshot_internal Move "SOLID_VPHYSICS static prop with no vphysics" to developer 1 Fixed crashes to do with render groups Minor cleanups
1 Year Ago
Raised steering wheel for animation test
1 Year Ago
Shader fixes