131,984 Commits over 4,232 Days - 1.30cph!

3 Days Ago
Fix front turret rotation clamping not working properly at offset boat rotations
3 Days Ago
Adding gibs for explosives component box
3 Days Ago
Health UI now pops up for 1s after damaging an object (that shows health info) - This only occurs when the object is below the threshold that would show health info constantly
3 Days Ago
Birthday Balloons - Changed clumps design, improved string model and texture for all variants, lighten texture on all singles, changed heart shape
3 Days Ago
Allow tugboat in deep sea
3 Days Ago
Simple sight update, Icon, textures, prefab and materials.
3 Days Ago
merge from naval_update
3 Days Ago
Make sure to clear the deep sea billboard list after killing them
3 Days Ago
Merge from parent
3 Days Ago
Fixed typo on boat building privilege
3 Days Ago
Quick refactor/cleanup
3 Days Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
3 Days Ago
space station building skin models and gibs files
3 Days Ago
Merge from parent
3 Days Ago
Fixed players not being able to build on their boats in the deep sea (player boats and tugboats) Had to refactor a bunch of vehicle privilege methods
3 Days Ago
Remove some dead code
3 Days Ago
added ambience list and defenirion for PTBoat Stings
3 Days Ago
Bunny ears repose re-commit
3 Days Ago
improvised_walkway_railing_wood_150x150_corner LODs and collider meshes
3 Days Ago
Wait until we have 6 interpolator states before allowing non predicted turrets to lerp
3 Days Ago
subtract 137213
3 Days Ago
Paintball Gun - update model and bake with fixes
3 Days Ago
Minor fix on heavy scientist hand
3 Days Ago
added creak audio stings to the PTBoat ambience
3 Days Ago
Don't use pre-existing rotation as the intial client pitch/yaw - this causes snapping on the front turret when you were jumping on
3 Days Ago
Bunny Ears repose
3 Days Ago
Disabled wind on tarp_static_blue material
3 Days Ago
Nomad Suit repose/lods
3 Days Ago
Tiger mask repose
3 Days Ago
DragonMask repose
3 Days Ago
added an icon to boat ladder
3 Days Ago
Oxmask repose
3 Days Ago
Merge from boat_building (set 111 deployable GroundWatch to include VehicleLarge layer)
3 Days Ago
Merge from largevehicle_groundwatch
3 Days Ago
Merge from parent
4 Days Ago
Add debug.disableCameraMovementWhileReceivingSnapshot convar, defaults to on and admin only Seems to resolve the crash when entering/exiting the deep sea as the player camera was sometimes being interpolated to extreme out of bounds distances
4 Days Ago
Remove leftover debug message from ElectricWindmill
4 Days Ago
Remove leftover debug message from ElectricWindmill
4 Days Ago
▇▍▆▌▄▉ ▋▆▋▉▋ ▍▄▇▆▌▍
4 Days Ago
merge from main/naval_update/boat_plank_sounds
4 Days Ago
merge from main/naval_update/boat_wheel_sounds
4 Days Ago
sounds for most of the modular boats and related deployables (few bits still WIP)
4 Days Ago
Triangle fan cells wip
4 Days Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
4 Days Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
4 Days Ago
scientist_boat_ai -> naval_update
4 Days Ago
Fix muzzle flash not spawning at the right location for the right pt boat turret
4 Days Ago
scientist_boat_ai -> naval_update
4 Days Ago
Compile fixes
4 Days Ago
Added "Super Chiby" font for balloons, fix references on prefabs