136,464 Commits over 4,324 Days - 1.31cph!

5 Days Ago
Merge from deesea_alarm_component_remove
5 Days Ago
Commit dev.sand.mat because it's always popping up
5 Days Ago
Remove sussy muzzle flash effect on deep sea alarm effect prefabs
5 Days Ago
main gesture set and rps anim updates
5 Days Ago
Merge from analytics_warning_fix
5 Days Ago
Fix unreachable code causing compiler warning in AnalyticsManager
5 Days Ago
Merge from naval_update
5 Days Ago
Merge from naval_missions
5 Days Ago
Fix error when speaking to a NPC to complete a mission if that mission has no rewards General cleanup of associated code
5 Days Ago
Merge from main
5 Days Ago
Updating skinning for horse costume
5 Days Ago
merge from non_convex_col_cleanup
5 Days Ago
added comment comp to sign
5 Days Ago
large banner sign pole as convex hull set
5 Days Ago
Added Vehicle_large to groundwatch and sockets for ornate, shutter and light up frames so they are deployable on boats
5 Days Ago
Fix a log message
5 Days Ago
Merge from main
5 Days Ago
Added a way to run all shadow preset performance tests via the custom editor window or via ConVars
5 Days Ago
merge from main
5 Days Ago
merge from indirect_instancing
5 Days Ago
rebase on /main
5 Days Ago
bbq workshop camera position
5 Days Ago
Fixed one more docks barrel
5 Days Ago
Merge from naval_update
5 Days Ago
Merge from main
5 Days Ago
beanbags as generated convex hull set
5 Days Ago
wooden window shutters as primitives
5 Days Ago
Merge from naval_update
5 Days Ago
Array size check for ReceiveFogOfWarImages
5 Days Ago
creation gibs gib replacement update
5 Days Ago
floor and wall frame models and prefabs
5 Days Ago
easel colliders
5 Days Ago
First pass on redo shot hotkey, mostly working with a couple of bugs stil to work out
5 Days Ago
crypt building skin prefabs, building grade
5 Days Ago
merge from save281 - staging wipe
5 Days Ago
network++ save++ persistance++
5 Days Ago
Added support for loading a cfg file per shot in a demo The cfg file needs to be the same filename/path as the shot but it should have a .cfg extension
5 Days Ago
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5 Days Ago
Added a Load demo checkbox on GameSetup, allows you to load directly into the specified demo after hitting play Updated test.dem, the old one had a bunch of missing entities
5 Days Ago
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5 Days Ago
Merge from naval_update
5 Days Ago
Merge from main
5 Days Ago
Added specific error message for not placing engine on boat hull Added specific error message for entities that aren't allowed on a boat
5 Days Ago
merge from main/naval_update/boat_steering_creaks
5 Days Ago
merge from main/naval_update/sound_polish
5 Days Ago
merge from main/naval_update/islands_and_ghostship_ambience_changes
5 Days Ago
merge from main/naval_update/sound_polish
5 Days Ago
merge from main/naval_update/pt_boat_turret_movement_sounds
5 Days Ago
mrege from main/naval_update/sound_polish
5 Days Ago
RHIB and rowboat now use RPM based blending system for engine sound loops