157,770 Commits over 4,566 Days - 1.44cph!

7 Months Ago
Applied metal material to square ladder hatch
7 Months Ago
bulky sofa, lods and prefab
7 Months Ago
- Fix misaligned header spacing - Update culling groups
7 Months Ago
salvaged axe skinnable correct setup
7 Months Ago
Improved contrast and subtracted edges in trim blend mask
7 Months Ago
Clear out a huge amount of bloat
7 Months Ago
Mark TMP text as dynamic for command list entries
7 Months Ago
Fix broken text scaling after animating the command list
7 Months Ago
merge from main
7 Months Ago
merge from store_dashboard
7 Months Ago
Added store.overridecontent debug convar to test the store override system
7 Months Ago
Fixing skinning on Mortar rig
7 Months Ago
wallpaperbase save file update - added string lights to the central space with a switch
7 Months Ago
easter wallpaper textures and icon update
7 Months Ago
Missed files
7 Months Ago
secret labs chair 3p anim edited
7 Months Ago
disabled entities inside apartments to improve editor performance
7 Months Ago
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7 Months Ago
merge from store_dashboard
7 Months Ago
Compile fix
7 Months Ago
First pass of blend mask for kiosk trims (WIP)
7 Months Ago
more apartment building facade set dressing
7 Months Ago
Merge from hab_altimeter
7 Months Ago
Needle fix
7 Months Ago
merge from store_dashboard
7 Months Ago
Merge from main
7 Months Ago
Validate the json file before uploading to S3
7 Months Ago
Null checks everywhere to make sure the store init can't fail if the json is wrong
7 Months Ago
merge from triggersleep_ws_change
7 Months Ago
Revert bootstrap ToggleUIHack changes
7 Months Ago
Store now loads its overrides from the manifest directly instead of downloading the json file
7 Months Ago
merge from main
7 Months Ago
backup before merge
7 Months Ago
Fixed settings tab masking issues
7 Months Ago
Resolved merge conflicts
7 Months Ago
merge from main
7 Months Ago
Build compile fix
7 Months Ago
Merge from armored_ladder_hatch
7 Months Ago
Merge from engine_missing_parts_tooltip
7 Months Ago
Added a tooltip when a slot is missing in the engine loot panel
7 Months Ago
Merge from main
7 Months Ago
sync Rust.RenderPipeline: emulate BiRP lighting attenuation for consistency. fixes overly dim player preview lighting, torch light, etc
7 Months Ago
Setup a material and colour mask
7 Months Ago
Switching renderer enum in editor now finds and enables chosen terrain renderer Simplify lod configs to int array Fix terrain position getter Rename terrain compute
7 Months Ago
Merge form armoured_ladder_hatch
7 Months Ago
Add door controller sockets to both hatches
7 Months Ago
Fixed hatch not being visible to icon renderer because it was named LOD1 (we should always start from LOD0) Updated Icon Renderer to open ladder hatches when taking a screenshot
7 Months Ago
- Add a filter so we can filter for SERVER or CLIENT convars. - Reduce console work when the menu is closed
7 Months Ago
reapply WaterCamera change in RRP
7 Months Ago
merge from main