258,211 Commits over 4,018 Days - 2.68cph!

20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from cookingv2
20 Days Ago
Fixed wheat missing from world population Was lost in merge in 112159
20 Days Ago
Run animation and procedural bone objects on bone merged renderers before bone merging to parent https://files.facepunch.com/layla/1b2511b1/sbox-dev_NxhcNeZxQi.mp4
20 Days Ago
Merge from main
20 Days Ago
Iterate volumetrics https://files.facepunch.com/sampavlovic/1b2511b1/ub4cgGGcRS.png
20 Days Ago
First pass on pie icons
20 Days Ago
barrel barrel thing weight barrel flinch tweak blood particles dont snapshot gibs barrel magnet
20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from cookingv2 to crafting_update
20 Days Ago
Compile fix
20 Days Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
20 Days Ago
Merge from media_projects
20 Days Ago
Prop assets
20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from crafting_update
20 Days Ago
Cooking lerp, driven by the server for now
20 Days Ago
Merge from main
20 Days Ago
merge from fix_world_serialization_checksum -> main
20 Days Ago
Fix test namespace
20 Days Ago
Add simple checksum tests
20 Days Ago
Fix world serialization checksum not handling -0f
20 Days Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
20 Days Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
20 Days Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
20 Days Ago
Fixed spoiled horse meat being cookable and usable as bait
20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from crafting_update
20 Days Ago
Merge from 1p_spectating_grenade_fix
20 Days Ago
merge from bee_grenade2
20 Days Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
21 Days Ago
Merge from parent
21 Days Ago
Made the 3p held grenade not so small.
21 Days Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
21 Days Ago
3p held visual consistency fix.
21 Days Ago
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
21 Days Ago
Material tweaks.
21 Days Ago
Merge from bee_grenade2
21 Days Ago
VM Bees. Various mat tweaks.
21 Days Ago
Merge from friend_chat_fixes
21 Days Ago
Basic steam timeline support
21 Days Ago
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21 Days Ago
Changed the HttpImage component on friends list avatars to more closely match avatars next to chat messages Possible fix for Discord avatars disappearing only in builds of the game?
21 Days Ago
Limit how long DMs coming from steam/discord can be when rendered in game
21 Days Ago
Fix Steam friends refreshing every 15s even when UI isn't visible (menu is hidden but still interactable) Fix menu friends list not refreshing immediately when opening it Replace UIFriends.Update with a lower frequency invoke
21 Days Ago
Merge from bee_grenade
21 Days Ago
revert cirrus ms
21 Days Ago
merge from autoturret_servertick_optim
21 Days Ago
Fixed npc turrets erroring when finding a target, caused by 114404
21 Days Ago
Fix chat message avatars not being aligned to the top of longer chat messages