258,240 Commits over 4,018 Days - 2.68cph!

21 Days Ago
Fix world serialization checksum not handling -0f
21 Days Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
21 Days Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
21 Days Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
21 Days Ago
Fixed spoiled horse meat being cookable and usable as bait
21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from 1p_spectating_grenade_fix
21 Days Ago
merge from bee_grenade2
21 Days Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
21 Days Ago
Merge from parent
21 Days Ago
Made the 3p held grenade not so small.
21 Days Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
21 Days Ago
3p held visual consistency fix.
21 Days Ago
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
21 Days Ago
Material tweaks.
21 Days Ago
Merge from bee_grenade2
21 Days Ago
VM Bees. Various mat tweaks.
21 Days Ago
Merge from friend_chat_fixes
21 Days Ago
Basic steam timeline support
21 Days Ago
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21 Days Ago
Changed the HttpImage component on friends list avatars to more closely match avatars next to chat messages Possible fix for Discord avatars disappearing only in builds of the game?
21 Days Ago
Limit how long DMs coming from steam/discord can be when rendered in game
21 Days Ago
Fix Steam friends refreshing every 15s even when UI isn't visible (menu is hidden but still interactable) Fix menu friends list not refreshing immediately when opening it Replace UIFriends.Update with a lower frequency invoke
21 Days Ago
Merge from bee_grenade
21 Days Ago
revert cirrus ms
21 Days Ago
merge from autoturret_servertick_optim
21 Days Ago
Fixed npc turrets erroring when finding a target, caused by 114404
21 Days Ago
Fix chat message avatars not being aligned to the top of longer chat messages
21 Days Ago
Can now create Folders and JSON Files in the `Localization/` directory from the Asset Browser. Resolves Facepunch/sbox-issues#7492
21 Days Ago
crafting_update -> Aux2
21 Days Ago
bees -> crafting_update
21 Days Ago
Refined Egress Behaviour
21 Days Ago
First pass of 'visual cooking': we now show food world models being cooked in barbecues and campfire
21 Days Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
21 Days Ago
Update: ServerDemoPlayer - add Ready message logging Tests: none, trivial change
21 Days Ago
Update: ServerDemoPlayer - log more message types Tests: ran demo from staging server
21 Days Ago
Merge from armor_slots
21 Days Ago
Merge from cookingv2
21 Days Ago
RecipeLists can now reference other recipe lists and include their recipes. Refactored all recipe related code to use the new combined recipe list.
21 Days Ago
Material tweakaroos and some related files.
21 Days Ago
fixed missing texture references in wolf and pork meat materials after merge, fixed missing prefab references in module_1200x1200_4way_ladder to have new meat in, tested all meat and appears correct
21 Days Ago
Possible NRE fix in PackageSelector Added "Include Path in Search" option in Asset Browser. Resolves Facepunch/sbox-issues#7733
21 Days Ago
merge from main
21 Days Ago
removed copied model from world model prefab
21 Days Ago
set up viewmodel renderer - all working now but set to off until final model delivery
21 Days Ago
rotated mesh in entity
21 Days Ago
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
21 Days Ago
Added more useful info to CLtoSV and SVtoCL net message ToStrings Undo changes to combine dropship as they are crashy Prevent crashes when GetBoneCache is called with no model Do not mount addons/ twice in-game (regression) Tools also now respect -noaddons Fixed 357 reload missing its shelleject effect Fixed Bugbait not having viewmodel bob when sprinting Fixed missing AR2 reload sound in 3rd person Fix 357 shelleject in firstperson multiplayer VBSP: Prevent crashing with bad VMFs (newlines), display an error StudioMdl: Gracefully handle numframes 0 or below (instead of crashing) Update w_pistol to fire correct events for player 3rd person brass eject
21 Days Ago
adjustments, fix server compile errors