258,346 Commits over 4,018 Days - 2.68cph!

21 Days Ago
Update to record multikills per-weapon as well
21 Days Ago
Fixed the rendering issues with the bear-snow.decal material
21 Days Ago
assigned glass diff for cooking workbench
21 Days Ago
Add kill tracker system, start recording multikills as stats
21 Days Ago
Updated Bee Grenade World Model FBX Updated Bee Greande World Model Textures Fixed Bee Grenade Projectile Disappearing After A Certain Distance Folder Tidy Up Aswell
21 Days Ago
Meat cooking client prediction and server reconcilliation, wow
21 Days Ago
Updated the deferred decal renderer to make it update its transformation matrix correctly when editing it within the scene view
21 Days Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
21 Days Ago
Add player stats for all pickups
21 Days Ago
Cooking workbench textures
21 Days Ago
4k cooking workbench textures
21 Days Ago
merge from vehicle_build_privilege_fix
21 Days Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
21 Days Ago
fixed vehicle building privilege cache reading as false negative
21 Days Ago
Fix that avatar api
21 Days Ago
cinematic texture sets / materials for media content
21 Days Ago
crafting_update -> bees
21 Days Ago
improved cooking work bench gibs
21 Days Ago
Merge from cookingv2
21 Days Ago
Add more bot types to traffic User flags User section to its own project User admin Edit permissions Remove Match param from MenuButton User search, admin, moderator filters Spoilers, inline code tags Add MonthPicker Add Loading Fix warning in Username User money overview can switch months DailyChart takes an optional Month Can switch between months in org monetization PlayerOverview includes player's avatar Api to get random avatars
21 Days Ago
Added deferred indirect lighting and environment volume pass back to the camera prefab after merge
21 Days Ago
separated client/server convars for trigger excludelayer behaviour
21 Days Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
21 Days Ago
Wheat collectable layer fix
21 Days Ago
Merge from main
21 Days Ago
Fixed Wheat collectable using corn model
21 Days Ago
Leaderboard backup, run #17861
21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from cookingv2
21 Days Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
21 Days Ago
Fix NRE spamming launcher window caused by Asset.GetPublishSettings being called on assets too early
21 Days Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
21 Days Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
21 Days Ago
Merge from crafting_update
21 Days Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from cookingv2
21 Days Ago
Fixed wheat missing from world population Was lost in merge in 112159
21 Days Ago
Run animation and procedural bone objects on bone merged renderers before bone merging to parent https://files.facepunch.com/layla/1b2511b1/sbox-dev_NxhcNeZxQi.mp4
21 Days Ago
Merge from main
21 Days Ago
Iterate volumetrics https://files.facepunch.com/sampavlovic/1b2511b1/ub4cgGGcRS.png
21 Days Ago
First pass on pie icons
21 Days Ago
barrel barrel thing weight barrel flinch tweak blood particles dont snapshot gibs barrel magnet
21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from cookingv2 to crafting_update
21 Days Ago
Compile fix
21 Days Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
21 Days Ago
Merge from media_projects
21 Days Ago
Prop assets
21 Days Ago
Merge from crafting_update