258,284 Commits over 4,018 Days - 2.68cph!

21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from cookingv2
21 Days Ago
Reassigned changed wolf meat world models
21 Days Ago
Destroy our existing corpse object not the component
21 Days Ago
Rebalanced temperature on hives
21 Days Ago
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21 Days Ago
Pass NavMeshLink object to LinkEnter / LinkLeave delegate
21 Days Ago
IKillIcon for mp5 explosives Fix ShouldSwitchWeapon NRE
21 Days Ago
Merge from crafting_update
21 Days Ago
Manifest update optimized
21 Days Ago
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21 Days Ago
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21 Days Ago
crafting_update -> Aux2
21 Days Ago
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21 Days Ago
bees -> crafting_update
21 Days Ago
Merge from cookingv2
21 Days Ago
Horse meat can now spoil
21 Days Ago
Changed loot panel title again
21 Days Ago
Beeswarm culling changes
21 Days Ago
deployed Beehive new collider and prevent building volume
21 Days Ago
Merge from crafting_update
21 Days Ago
Merge from cookingv2
21 Days Ago
crafting_update -> Aux2
21 Days Ago
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21 Days Ago
Cooking workbench icon
21 Days Ago
- Protobufs - Codegen
21 Days Ago
Merge: from main Tests: none, no conflicts
21 Days Ago
Disabled chicken mesh by default on trophy prefab
21 Days Ago
bees -> crafting_update (needs codegen)
21 Days Ago
Bound new SSS profile to natural beehive.
21 Days Ago
Merge from small trophy chicken head update
21 Days Ago
Swapped protobufer index to try and avoid conflicts
21 Days Ago
Don't discard the whole spawn group if the first valid point is out of the navmesh, fall back to the next points unless they are all out of navmesh
21 Days Ago
Fixed overly large not in sphere check on deployable hive
21 Days Ago
Clean up
21 Days Ago
Glock tweaks: fixed aim cone, secondary fire increases aimcone, increased fire rate (0.25 - 0.2)
21 Days Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
21 Days Ago
Cull natural beehive particles at distance
21 Days Ago
Chicken ragdoll axis/stability tweaks
21 Days Ago
Smaller sample position to prevent being spawned on junkpile_base when it's underground
21 Days Ago
Update logic in PlayerInventory.DropCoffin and do a network refresh on the carryables after we set Enabled to false
21 Days Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
21 Days Ago
Ensure we only process snapshot clusters if the sending connection has control / owns the object. Update refresh message snapshot id check to use latest logic.
21 Days Ago
Dont share the same tokens as the tooltips
21 Days Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
21 Days Ago
Merge: from profiling_improvements - makes the Linux binaries compatible with more distros (Ubuntu 20.04, Debian 12) Tests: ran in Ubunti 20.04 and 24.04 via WSL. Took snapshots and opened them in perfetto.
21 Days Ago
Update: ServerProfiler now usable on older Linux distros - Binaries built using revision 45d79338 Should work on Debian 12. Tests: Ran on WSL Ubuntu 20.04 and Ubuntu 24.04 and took snapshots - all worked.
21 Days Ago
Updated Chicken Head on Small Hunting Trophy
21 Days Ago
Set dropToGround to true for junkpile scientists spawn points, in case the navmesh is below ground
21 Days Ago
Simplify this logic