139,171 Commits over 4,352 Days - 1.33cph!

1 Year Ago
Change how we disable whitelist for recursed folders
1 Year Ago
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1 Year Ago
Added gamemode and entities to whitelist Also disable whitelist for subfolders once a folder passes whitelist
1 Year Ago
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1 Year Ago
Let's try applying a whitelist of folder names to file watchers
1 Year Ago
player update. exported/set up hammer deploy and attack anims and created hammer override controller for it
1 Year Ago
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1 Year Ago
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1 Year Ago
Replace sounds for GrenadeBeam.HitSound to existing ones Added "Use" input to the base fgd
1 Year Ago
Cleans up invokes on destroy (applied vending machine screens NRE fix)
1 Year Ago
Merge from tutorial_island_cmd_rate_limit
1 Year Ago
player update. exported/set up salvaged axe, hammer and icepick deploy and attack animations and made new holdtype override controllers for them
1 Year Ago
merge from main
1 Year Ago
Added a new blooded version of the burlap sack world model for the Head Bag
1 Year Ago
Added network_group_debug convar (default false)
1 Year Ago
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1 Year Ago
More recall logic/testing.
1 Year Ago
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1 Year Ago
Added icon for broken items
1 Year Ago
Fixed tutorial island missing terrain splats
1 Year Ago
Condition is now displayed if its less than max on the vendor UI
1 Year Ago
Brutalist church progress
1 Year Ago
chicken costume DLC unlock fix
1 Year Ago
Snappier scientist weapon equip on spawn
1 Year Ago
Merge from demo_packet_ordering_subtract
1 Year Ago
Compile fix
1 Year Ago
Network++
1 Year Ago
Subtracting demo packet ordering due to server crash: - Server Exception: Network Cycle - ProtocolBufferException: Got larger VarInt than 32bit unsigned
1 Year Ago
Merge from main
1 Year Ago
remove chicken costume from loot table
1 Year Ago
merge from tutorialLOD
1 Year Ago
merge from fix_sendupdatedinventoryinternal_nre
2 Years Ago
Fix tutorial island not incrementing its time properly if the player entry gets cleared for whatever reason
2 Years Ago
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2 Years Ago
Increase size of LOD grid to encompass tutorial bounds (was x3, now x4)
2 Years Ago
Add debug.tutorialcleanup - deletes all active tutorials and resets all players marked as in tutorial
2 Years Ago
World and Detailed colliders, steering, RPC code gen, other basic setup
2 Years Ago
Subtract 93877, will go out in hotfix
2 Years Ago
Set references to conditional objects
2 Years Ago
Ensured proper alignment Added foundational elements to support available condition
2 Years Ago
Merged vendor ui emoji support
2 Years Ago
Fixed issues with emoji placement
2 Years Ago
Update harmony 1.2 -> 2.3.1.1 fat but exclude from build
2 Years Ago
Switch harmony commands & performance logger from `HarmonyLoader` -> `RustHarmony.Loader`
2 Years Ago
Mereg from tutorial_island_valid_bounds
2 Years Ago
Add Rust.Harmony.Interfaces back because it somehow got deleted Add Rust.Harmony.Loader which contains the actual modloader Load Rust.Harmony.Loader with reflection
2 Years Ago
Physics bounds fix
2 Years Ago
Remove old harmony folder Add "Rust.Harmony.Interfaces" precompiled dll and "Rust.Harmony.Hook" project
2 Years Ago
Merge main -> Bikes
2 Years Ago
Keep SkeletonSkin scripts and rebuild them when the skin loads. Attempts to fix build-only bug where clothing skins no longer show up after connecting to a server and disconnecting again back to main menu.