userTom Butterscancel
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567 Commits over 2,649 Days - 0.01cph!

5 Months Ago
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5 Months Ago
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5 Months Ago
Fixed duo sub size and rotation
5 Months Ago
removed temporary fuel storage and its textures for solo sub added new mesh, materials and textures to solo sub prefab nice and shiny
5 Months Ago
Duo Submarine update separated the foot pedals independent of each other so they can be controlled individually
5 Months Ago
updated duo sub prefab separated and added steering wheel, water depth/fuel/temperature/mph needles independently
5 Months Ago
Solo Submarine gib fix
5 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
resized textures
6 Months Ago
Solar panel texture update altered wood support texture to metal and updated material rebaked normals etc
6 Months Ago
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6 Months Ago
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7 Months Ago
Rotated solo sub and resized. resized duo sub lods. separated out the rudders on both. updated prefabs including their sizes back to 1
7 Months Ago
Fixed duo sub interior lod size difference
7 Months Ago
material opacity change for the shadow box has finally come through...
7 Months Ago
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7 Months Ago
fix for missing materials on lower lod levels for the arcade machine
7 Months Ago
fixed missing bottom faces for arcade machine and vending machine fixed missing internal faces on washing machine prop - the material on the shadow boxes was set to 75%
7 Months Ago
Adjust size and rotation
7 Months Ago
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7 Months Ago
Gibs and collision prefab update
7 Months Ago
Resized textures
7 Months Ago
Solar panel update Reworked solar panel slightly. reworked solar panel cells texture. updated prefab and material.
7 Months Ago
resized textures
7 Months Ago
Solar panel replacement model, textures and material setup lods
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
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8 Months Ago
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8 Months Ago
Fix for l96 worldmodel issues. -improved uvs on LOD0 which was causing issues.
8 Months Ago
fix for l96 visibility
8 Months Ago
L96 Specular setup no longer uses metallic setup now good for skin creators
9 Months Ago
SoloSub update updated mesh and lods - separated windows for their own transparent material resized textures added gibs and completed collision meshes
9 Months Ago
solo sub intial setup, mesh and lods and 95% of the collision.
9 Months Ago
submarine prefab setup: fbx meshes collision meshes gibs textures and materials
9 Months Ago
Update to Workcart Fixed flickering decal. Removed them as per Peturs request so light placement is nicer.
9 Months Ago
Update to workcart model: removed decals from bottom so Petur can place lights without it being awkward. offset other decals that were previously flickering. Had a look at the missing LOD0 headlights but everything seems okay?
9 Months Ago
Removed postit note (again?!) included headlights in export.
9 Months Ago
Offset decals to combat decal flickering
9 Months Ago
Workcart red colour variation: -red variant materials use a simple _Red suffix to differentiate; these are the only ones that need to be used for the variant. -removed ao from where the glass window and frame used to be on the door.