reporust_rebootcancel

135,154 Commits over 4,324 Days - 1.30cph!

Yesterday
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
Yesterday
Updated LNY horsearmour textures and icon
Yesterday
silly horse mask lods, neck lods still to do
Yesterday
Adding mortar rig fbx
Yesterday
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Yesterday
merge from bbs_divesite_fix
Yesterday
merge from SupplySignal_SloMoGuys
Yesterday
merge from naval_char_texture_optimizations
Yesterday
merge from naval_prop_texture_optimizations
Yesterday
merge from naval_env_texture_optimizations
Yesterday
merge from main
Yesterday
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
Yesterday
Changing the zoom of the item list also updates the vehicle list and the other way around
Yesterday
Fix divesites spawning within boat building station area
Yesterday
Renamed the item and vehicles tab classes and prefabs
Yesterday
Added vehicle tab
Yesterday
Rentable kiosk E blockout
Yesterday
sulfur box corpse
Yesterday
downsample deepsea shorevectors and distances, bitshifted by 1
Yesterday
further texture optimizations + removal of unused textures
Yesterday
Deleted extra horse mask textures
Yesterday
Merge from naval_update
Yesterday
Format npcShootingComponent to remove weird spacing
Yesterday
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
Yesterday
fixed editor spawning of island shore vectors
2 Days Ago
texture optimization pass removed unused ramp_diff.tga
2 Days Ago
Artist overlay page video updated
2 Days Ago
Update artist pack store video
2 Days Ago
Texture resizing on paintball coveralls and navalscientist
2 Days Ago
Texture resizing LODs and other tileables
2 Days Ago
sulfur box gibs
2 Days Ago
merge from disable_mounted_parenting
2 Days Ago
merge from disable_mounted_parenting
2 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
2 Days Ago
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2 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
2 Days Ago
Added SKS and fixed spinning wheel
2 Days Ago
merge from main
2 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
2 Days Ago
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2 Days Ago
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2 Days Ago
merge from smoke_grenade_layer_fix
2 Days Ago
merge from windmill_gibs_fix
2 Days Ago
merge from non_convex_col_cleanup
2 Days Ago
merge from skinviewer_naval_fix
2 Days Ago
merge from trees_scale_fix
2 Days Ago
merge from deepsea_rowboatspawners_fix
2 Days Ago
merge from mounted_parenting_trigger_fix
2 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
2 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat