970 Commits over 3,561 Days - 0.01cph!
something went wrong with the textures being unassigned to the rocking chair composite material
wall light (light fixtures folder) - probably will have to adjust material/texture of the glass; it looks pretty dodge in unity
black bin, materials and lods like the others
rocking chair prefab (contains material for yoke and metal wheel)
removed old textures + added new, moved c4 to core shader rgba setup
revised jackhammer textures after feedback and some new label geometry
jackhammer texture changes
removed unused textures (metalness and ao)
converted metalness to core shader using rgba setup for jackhammer
jackhmmer model and lods.
jackhammer textures and materials
various weapon material tweaks
makeshift canoe and oar - fbx, materials, prefab, lods and textures.
code lock version of chinook crate, fbx, prefab. Original textures now include code lock too.
chinook locked storage crate model, fbx/textures/prefab
altered the chansaw prefab lod method
chainsaw wm fbx + lods/prefab
chain mat adjustment
Chainsaw for goosey/ prefab/fbx/ textures/materials
Building supplies loot box
Advanced Lootbox, LODS, model, textures and material
primitve loot box fbx update, now has a basic bottom
Primitive lootbox fbx/materials/prefab/gibs/textures
Geiger World model, prefab, mats, textures etc
updated smallbackpack albedo texture
small backpack fbx/materials/textures/prefab etc
backpack (grounded) / fbx/ prefab/ lods/materials/ textures
Tier 3 workbench: fbx/prefab/lods/gibs/textures/etc
scrap pile; fbx/materials/prefab/textures
single shot trap with all the trappings...
dropbox version 2: model/material/textures/lods/gibs
Tier 2 workbench. fbx/textures/prefab/materials/gibs
Mailbox. fbx/textures/prefab/materials/gibs
binoculars fbx changes, LODS & fuzz
Workbench tier 1; fbx/prefab/textures/materials/gibs
wolf skull fbx/prefab/textures/materials
bone fragments - fbx/prefab/materials/textures
dropbox/mailbox fbx, prefab, textures and materials