reporust_rebootcancel

116,065 Commits over 3,959 Days - 1.22cph!

10 Months Ago
Fixed some edge cases where the planner was unclear if you could place an external structure if you had just slid down a surface
10 Months Ago
Tweaked wooden shop front door controller socket position
10 Months Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
10 Months Ago
[André request] DoPrepare adds "TugboatDeployable" label to all deployables that can be used on a tugboat
10 Months Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
10 Months Ago
Fixed high wooden gate and both hatches double door controller deployement
10 Months Ago
Better underwater distance benchmark prefab.
10 Months Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
10 Months Ago
Merge from main
10 Months Ago
Recycler now gives out remainder scrap rather than rounding up scrap values - also fixes some components giving 1 extra scrap due to floating point errors
10 Months Ago
Ensure some space is allocated for collisions prior to the death spinout
10 Months Ago
Added convar to disable monument crashing
10 Months Ago
Ensured monuments that have default tier don't slip through the cracks
10 Months Ago
Additional check for monument type
10 Months Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
10 Months Ago
Fixed wobbly pedal bike wheels, adjusted suspension
10 Months Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
10 Months Ago
Creeping tree wind test prefab and material
10 Months Ago
Update to tree scene
10 Months Ago
Fix NRE when clicking on the action button for heroes linking to the item store
10 Months Ago
Fixed flyhack violation when climbing harbor_1 crane ladder
10 Months Ago
Changes to 'wind quality'
10 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
10 Months Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
10 Months Ago
merge from main -> fix_compressed_modded_tag
10 Months Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
10 Months Ago
merge from underwater_fog
10 Months Ago
Sorted phrases after main merge
10 Months Ago
holosight missing file
10 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
10 Months Ago
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10 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
10 Months Ago
merge from main
10 Months Ago
fix one more case where audiosource spread could be end up being set incorrectly
10 Months Ago
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10 Months Ago
holosight about 15% thicker and a bit more rounded
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
S2P again
10 Months Ago
Post merge and fixed some speedtree import issues with LODs and wind
10 Months Ago
player update. edited 3p revolver animations naming
10 Months Ago
handcuffs wm vm and material
10 Months Ago
Updated tiger textures and materials
10 Months Ago
placeholder model and icon
10 Months Ago
Merge main
10 Months Ago
Removed unneeded print outs
10 Months Ago
player update. exported and set up 3p m249 weapon anim set
10 Months Ago
Baseline, added new prefabs and placeholder assets
10 Months Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
10 Months Ago
Set the chat input field character limit to 128, as we truncate messages to this length before sending them