reporust_rebootcancel

116,110 Commits over 3,959 Days - 1.22cph!

10 Months Ago
merge from fix_enqueue_pings_nre
10 Months Ago
merge from electricity_power_fixes/2/doorcontroller/
10 Months Ago
merge from oilrig_exploit_fix
10 Months Ago
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10 Months Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
10 Months Ago
Fixed ice throne colliders
10 Months Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
10 Months Ago
Fixed incorrect ShowBullet reload animation event configuration
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
added toolgun to render scene
10 Months Ago
Adjusted double armored doors door controller socket positions Increased garage door door controller deploy bounds size
10 Months Ago
updated mask texture
10 Months Ago
split off higher res ammunition from media branch and added to individual ammunition folders
10 Months Ago
Fixed deploy volume physic layer
10 Months Ago
vm sks fixes - skinned missing bolt carrier part & mag lock
10 Months Ago
phrases
10 Months Ago
SKS serializedVersion meta files changes
10 Months Ago
merge from electricity_power_fixes/2/doorcontroller
10 Months Ago
merge from gunaudiofixes
10 Months Ago
merge from fix_compressed_modded_tag"
10 Months Ago
merge from helk_qol_01
10 Months Ago
merge from sks
10 Months Ago
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10 Months Ago
10 Months Ago
Update harbor_crane_a to fix missing meshes
10 Months Ago
Merge from main
10 Months Ago
Fixed some bike suspension problems
10 Months Ago
Bring back fast manifest updates. Sometimes even if the full rebuild is fairly fast, I want to rebuild the manifest file without possibly affecting a bunch of other files.
10 Months Ago
Code gen, proto, manifest rebuild, meta files
10 Months Ago
Fix pool leaking items when saving authList of TC Fix code not working outside of editor
10 Months Ago
merge from main -> qol_auth_friends_tc
10 Months Ago
Merge main -> Bikes
10 Months Ago
Update skin list
10 Months Ago
Fixed missing ShowBullet animation events
10 Months Ago
Fixed the new camera animation system on the minigun/flamethrower/sks not respecting the head bob client setting
10 Months Ago
Fixed missing camera shakes when firing the sks
10 Months Ago
Water distance fixes.
10 Months Ago
Water visibility distance tweaks & better lighting consistency between goggles and no goggles.
10 Months Ago
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
10 Months Ago
Fixed sks firing animations early exiting causing camera clipping Fixed missing ammo_true and ammo_false triggers, they're not used but are required for the empty state animator handling
10 Months Ago
Set up sks as skin of SAR, sks is no longer craftable Fix SteamInventoryItem editor inspector not appearing for ItemSkins
10 Months Ago
thinner holosight edges
10 Months Ago
Parent merge
10 Months Ago
Removed door controller server-side colliders to make sure they don't intercept C4 damages and to disable vehicle collisions
10 Months Ago
Merge from main
10 Months Ago
Editor mat updates
10 Months Ago
Fixed BaseProjectile ServerUse adding AI aim cone even when a human player was shooting
10 Months Ago
viewmodel thin attachment
10 Months Ago
Make sure EffectParentToWeaponBone calls BroadcastOnParentDestroying so gunshots finish playing when switching weapons