reporust_rebootcancel

116,225 Commits over 3,987 Days - 1.21cph!

11 Months Ago
merge from fix_ammo_unload_drop
11 Months Ago
merge from fix_pickafriend_dark_colors
11 Months Ago
merge from fix_broken_minigun_delete_ammo
11 Months Ago
merge from fix_place_foundation_under_floor/roof
11 Months Ago
merge from reduce_server_tags/compact
11 Months Ago
merge from tutorial_terrain_splat_issues
11 Months Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
11 Months Ago
Fix horses occassionally being hit twice by bullets & dealing an extra +50% damage to them - raised density to 100 = no bullet penetration
11 Months Ago
Missed pathing files
11 Months Ago
Ported over a bunch of pathing code from Bradley Swapped wheelbase to that of a Ford Transit :O
11 Months Ago
Added Ackermann steering to target
11 Months Ago
Client IO lines parenting (missed some files)
11 Months Ago
11 Months Ago
Client IO lines parenting wip: wires placed on doors are now properly parented and will follow as they open and close
11 Months Ago
Swap to BaseEntity Added scene to scene loader Shock and tire animation swapped to clientside Cleaned up vendor scenes
11 Months Ago
Initial test scene and client and server script setup
11 Months Ago
Fix ammo being dropped on the ground when unloading a weapon with a full inventory
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from harmony2_3
11 Months Ago
merge from fix_spawn_map_entities
11 Months Ago
merge from fix_safezone_backpack_drop
11 Months Ago
Changed wire culling to per-pixel; disabled by default on materials
11 Months Ago
player update. exported setup L96 rifle animation set. made L96 holdtype override controller for it too
11 Months Ago
Formatting changes
11 Months Ago
Added support for saving of database and removing items
11 Months Ago
Merge from unity_2022.3.24
11 Months Ago
BaseCombatEntity.Hurt uses pooling for HitInfo
11 Months Ago
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11 Months Ago
merge from qol_rotate_vending_machine
11 Months Ago
merge from tutorial_gun_unlock
11 Months Ago
merge from mission_improvements_may_24
11 Months Ago
restore 96033 mission_improvements_may_24
11 Months Ago
Compile fix
11 Months Ago
Item / ItemManager use pooling
11 Months Ago
Remove zones
11 Months Ago
subtract mission_improvements_may_24 - compile fix
11 Months Ago
merge from mission_improvements_may_24
11 Months Ago
merge from ai_zone_leak
11 Months Ago
merge from minigun_fixes_may_24
11 Months Ago
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11 Months Ago
Added profiling and stat command to investigate potential zone leaking.
11 Months Ago
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11 Months Ago
merge from patrol_helicopter_health_reset
11 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
11 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
11 Months Ago
some walkways set model fixes (sg's, holes) better staircases for radtown storage building large s2p
11 Months Ago
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11 Months Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
11 Months Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png