reporust_rebootcancel

132,989 Commits over 4,293 Days - 1.29cph!

9 Months Ago
Add y-axis fade controls to foliage billboard shader
9 Months Ago
merge from jungle_update
9 Months Ago
merge from main
9 Months Ago
merge from jungle_update
9 Months Ago
merge from jungle_dlc
9 Months Ago
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
9 Months Ago
merge from jungle_update/hunter_vision
9 Months Ago
Initial trail generation fixes
9 Months Ago
Kapok and mauritia billboard dithering fix attempt
9 Months Ago
Half Height Salvaged Bamboo Shelves - Fixed stacking
9 Months Ago
Fixed jungle ak vm errors
9 Months Ago
merge from minutes_played_fix
9 Months Ago
helicopter_targetting_nre -> main
9 Months Ago
Helicopter player targetting null check, it should never be null? But lets check just in case Should fix frozen Heli and NRE spamming
9 Months Ago
exported edited vine swinging animations
9 Months Ago
Fixed buff started/ended logic
9 Months Ago
Bug Fix: Fixed the player skin rendering in the player preview screen
9 Months Ago
vine_double_descent_animation -> main
9 Months Ago
Add a tiny bit of exit time to allow the descend true flag to come in, a small amount is enough
9 Months Ago
Jungle Rock - Added missing SFX paths
9 Months Ago
Ensure spectating player is in first person mode before showing the vine viewmodel
9 Months Ago
vine_viewmodel_demo_fix -> main
9 Months Ago
Jungle Rock - Increased icon brightness and saturation
9 Months Ago
Dont bother with coroutines if in a demo - way better experience
9 Months Ago
vine_demo_scrubbing_fix -> main
9 Months Ago
Mixing/cooking table recipe book now shows items you can currently craft at the top of the list.
9 Months Ago
Set position rather than lerping if in demo
9 Months Ago
Don't ever leave render work queue (once added) if we are in a demo
9 Months Ago
merge from main
9 Months Ago
Blowpipe viewmodel animation updated to include latest ADS to idle anim and original reload requirements
9 Months Ago
vine_viewmodel_demo_fix -> main
9 Months Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
9 Months Ago
Single Shallow Wall Shelves - Fixed dropped worldmodel spawning fully functional item instead of bag
9 Months Ago
Additional UpgradingEnabled check
9 Months Ago
Cleanup
9 Months Ago
Merge from main
9 Months Ago
Removed logs in BaseMountable::AttemptMount LOS check
9 Months Ago
Fix foliage shader merge issue. Adjust placement count.
9 Months Ago
Merge from main
9 Months Ago
Big code clean up and mark up. GPU readback to job wip.
9 Months Ago
fix missing terrain textures in workshop editor scene
9 Months Ago
Fixed error when getting killed by outbreak scientist
9 Months Ago
Merge from jungle_update
9 Months Ago
Progress
9 Months Ago
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9 Months Ago
Merge from jungle_update
9 Months Ago
Some possible NPCPlayerNavigator.GetAimDirection NRE fixes
9 Months Ago
Fix typo in croc death anim footstep sound notify
9 Months Ago
Possible FoliageDisplacement.ChangeLOD NRE fix
9 Months Ago
Merge from jungle_update (fix tiger sliding, and wolf freezing when near food)