141,384 Commits over 4,383 Days - 1.34cph!

10 Months Ago
Steam inventory warning popup is opened once when attempting your first breakdown Added confirmation popup when breaking down an item Twitch drop deletion now using the red confirmation popup
10 Months Ago
cached native allocations, batched projectiles now save between 30% - 50% of the runtime compared to serialized in performance tests (gains increase with projectile count)
10 Months Ago
Fix compilation error about RecordUnsupportedMaterial
10 Months Ago
fix native library issue
10 Months Ago
Encode spherical harmonics directional occlusion (SHDO) into gbuffer for proper shadowing on direct lighting (directional light only), use alpha testing and multi hit backface raycasting in SH baker to better represent foliage shadowing, blend between shadows and SHDO when reaching max shadow range, and use TOD sun direction for SHDO calculation
10 Months Ago
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
10 Months Ago
Cannon whitebox deployabke
10 Months Ago
Recently helicopter will restrict how far it goes on patrols
10 Months Ago
Update: GamePhysics tests - move box grid creation to individual tests Avoids polluting the world for other tests(problem for LineOfSightBatched) Tests: ran the updated unit tests
10 Months Ago
Initial setup of Tugboat horn
10 Months Ago
Update: GamePhysics tests - spawn ignore volumes per tests Tests: ran the 3 affected tests - they pass
10 Months Ago
Merge from deployable_cannon
10 Months Ago
Flip default anchor rotation so it's easier to place at edges
10 Months Ago
cannon scale blockout
10 Months Ago
Initial setup of anchor as deployable.
10 Months Ago
Fix windows server console lagging server when spamming console (usually with errors) - buffer log messages in ConcurrentQueue and write to console on a separate thread - redraw input and status messages on that same thread - Unity logging is still slowish but improves windows console stalling the server when logging is spammed Add 'console_spam' command to forcibly spam the server console with text
10 Months Ago
multiple significant fixes to GameTrace, new Projectile and GameTrace tests are passing but seeing a slight differences in projectile counts with performance test that's indicating some untested edgecases
10 Months Ago
Update: TestTraceAll - don't spawn Terrain boxes We already have terrain at the bottom of the ocean Tests: ran TestTraceAll
10 Months Ago
Tests: new GamePhysics tests - TestLineOfSight - Also making craggy loading in unit test stable by applying same fixes from Test.Projectile No batched variant as we haven't implemented it yet Tests: ran the new unit tests
10 Months Ago
Dont wait for market price request to finish before opening the item modal Stripped out more old steam inventory code
10 Months Ago
main -> patrol_heli_revision_2
10 Months Ago
Disable horizontal spine rotation
10 Months Ago
Re-enable scientist procedural aim up/down
10 Months Ago
snap_deployables -> main
10 Months Ago
Storage barrel changes
10 Months Ago
Merge from manual_anchor
10 Months Ago
Snapping for Abyss barrels Better barrel to barrel snapping
10 Months Ago
main -> snap_deployables
10 Months Ago
Turn on snapping for bamboo shelves (full size)
10 Months Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
10 Months Ago
Breakdown buttons styling
10 Months Ago
added detail map to enhance deployable anchor material
10 Months Ago
texture optimisations
10 Months Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
10 Months Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
10 Months Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
10 Months Ago
Balance scientists vehicle awareness
10 Months Ago
Menu compile errors
10 Months Ago
Fix twitch drops json model error
10 Months Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
10 Months Ago
gibs and collision setup for deployable anchor texture update
10 Months Ago
Make horse riding players more visible to npcs
10 Months Ago
Add convar to tweak npcs health
10 Months Ago
Compile fixes
10 Months Ago
Tags styling, price is in the marketable tag
10 Months Ago
Restored TMP menu drop shadow preset
10 Months Ago
Potential fix for all scientist placeholder audio being feminine on some systems
10 Months Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
10 Months Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
10 Months Ago
Have scientists coordinate a push together when throwing a smoke grenade