199,488 Commits over 4,140 Days - 2.01cph!

49 Days Ago
instant_camera_ui_fix -> main
49 Days Ago
Phrase fix in camera overlay Phrase build
49 Days Ago
Merge: from main Tests: none, no conflicts
49 Days Ago
Fix UI changes not working in some edge cases
49 Days Ago
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
49 Days Ago
instant_camera_ui_fix -> main
49 Days Ago
Use on flags changed instead
49 Days Ago
Merge from foliage_instancing
49 Days Ago
Set placement population as structured buffer
49 Days Ago
set seaweed meshes to readwrite
49 Days Ago
merge from loot_spawns
49 Days Ago
Silencer added to elite create loot tables
49 Days Ago
manifest build
49 Days Ago
merge from main
49 Days Ago
Merge from trying_stuff_out
49 Days Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
49 Days Ago
Merge from parent
49 Days Ago
Merge from main
49 Days Ago
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Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
49 Days Ago
Merge from flash_light_fix
49 Days Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
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Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
49 Days Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
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Remove runtime error when encountering field ID 0 for now because we missed staging wipe
49 Days Ago
Rename menu item so it's clear that Rust+ needs it for item icons
49 Days Ago
Disable lights on rechargable batteries when > 15m away
49 Days Ago
Better grid filtering system, custom inspectors
49 Days Ago
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Merge from teslacoilfix (distance culling inconsistencies)
49 Days Ago
LOD changes to TeslaCoil FX.
49 Days Ago
Merge from fix_protobuf_field_0
49 Days Ago
Protos codegen after merge
49 Days Ago
Merge from main
49 Days Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
49 Days Ago
Item grid refactoring, started store featured tab
49 Days Ago
is_producing_fix -> main
49 Days Ago
Fix is producing logic issue on beehives
49 Days Ago
merge from party_system -> aux
49 Days Ago
bee_bomb_distance_changes -> main
49 Days Ago
Comment
49 Days Ago
bee boulder now matches the speed and distance of other catapult projectiles
49 Days Ago
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