130,863 Commits over 4,232 Days - 1.29cph!

Yesterday
Alias `Divider` to `Panel` for DarkRP
Yesterday
merge from boat_building
Yesterday
merge from new_bbs_volume_checks
2 Days Ago
Remove debug drawing
2 Days Ago
Setup bbs required volumes for all relevant boat pieces
2 Days Ago
Bow animation updates to fix bugs
2 Days Ago
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2 Days Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
2 Days Ago
codegen
2 Days Ago
merge from gui_sculpting
2 Days Ago
Triangulated obj mesh
2 Days Ago
undid some questionable shader changes, need a way to supply a triplanar anchor for sculptures or it pans when rotating them in-gui
2 Days Ago
Burlap pants repose Male/Female + LODs
2 Days Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
2 Days Ago
codegen
2 Days Ago
merge from ice_sculptures/gui_sculpting - bit broken still
2 Days Ago
sculpture item not hidden
2 Days Ago
Jackhammer animation updates
2 Days Ago
RPG7 - Weapon rack position fixes
2 Days Ago
Shorts repose/lods
2 Days Ago
Fixed censorship not working on female torso
2 Days Ago
Fix lighting on render scene
2 Days Ago
Merge from parent
2 Days Ago
Cassette recorder animation updates
2 Days Ago
updated minifridge box collider
2 Days Ago
Fixed GPU instancing for mesh-based particle systems that have it enabled
2 Days Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
2 Days Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
2 Days Ago
minifridge techtree unlocking
2 Days Ago
merge from diving_goggles_fix
2 Days Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
2 Days Ago
Merge from main
2 Days Ago
Remove GIbbable components from immortal NPC vending machines Seems to cause some issue when loading a save in client+server mode
2 Days Ago
Merge from minifridge
2 Days Ago
Setup mini fridge softcore corpse
2 Days Ago
merge from fix_has_respawn_options -> main
2 Days Ago
scientist_boat_ai_improvements_3 -> naval_update
2 Days Ago
Fixed the AI Boat triggers on the oilrigs. S2P
2 Days Ago
Converted Minifridge to MeshLOD, match fridge LOD range
2 Days Ago
Plastic missed a file
2 Days Ago
Fix checking for sleeping bags instead of checking respawn options in PlayerInit() - was still spawning player on death screen on fresh wipe because it was checking for 0 sleeping bags which would return the mission locked outpost respawn point
2 Days Ago
Merge from main
2 Days Ago
Remove debug logs, fix signals not being broadcast the correct way for firing/lighting the fuse, add smoke/trail to cannonball.
2 Days Ago
Merge from island_scenes
2 Days Ago
Fixed the AI boat triggers on the islands as well, S2P everything
2 Days Ago
Merge from parent
2 Days Ago
Merge from floating_cities
2 Days Ago
Fixed death screen fade not working correctly in deep sea
3 Days Ago
Merge from naval_update/floating_cities