reporust_rebootcancel

123,352 Commits over 4,171 Days - 1.23cph!

18 Days Ago
- Add support for material property blocks in the fallback renderer - Fix retro tool cupboard transparency-related rendering issues
18 Days Ago
Leftover demo UI changes from hackweek
18 Days Ago
merge from localization_improvements/fixes
18 Days Ago
Servers now load and cache the english strings, so the phrase english fields can return something
18 Days Ago
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18 Days Ago
merge from main
18 Days Ago
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18 Days Ago
merge from storepreload_nre_fix
18 Days Ago
Store preload NRE fix attempt
18 Days Ago
merge from friendsmenu_fix
18 Days Ago
Fixed friend menu being considered opened all the time
18 Days Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
18 Days Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
18 Days Ago
Missed file
18 Days Ago
merge from localization_improvements/fixes
18 Days Ago
Stop allocations on ItemContainer::SetOnlyAllowedItems Micro optimisation
18 Days Ago
Fixed conveyor filtering errors
18 Days Ago
Optimise ItemManager::Initialize Linq Queries
18 Days Ago
Workshop scene
18 Days Ago
Fixed empty tooltips NREing
18 Days Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
18 Days Ago
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18 Days Ago
Adding deployable rig anchor
18 Days Ago
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18 Days Ago
Prefab setup
18 Days Ago
Add Zlinq to the project
18 Days Ago
Downloaded last translations
18 Days Ago
Fixed borked NL jsons
18 Days Ago
Merge from prefabmode_lighting_fixes
18 Days Ago
Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
18 Days Ago
Merge from main
19 Days Ago
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19 Days Ago
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19 Days Ago
Fix wrong blendmode for new displacement clearing
19 Days Ago
Merge from main
19 Days Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
19 Days Ago
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19 Days Ago
Add camera splines
20 Days Ago
merge from localization_improvements
20 Days Ago
Better phrase conflicts detection Fixed 5 conflicts
20 Days Ago
Some phrase update fixes/clean up
21 Days Ago
merge from localization_improvements
21 Days Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
21 Days Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
21 Days Ago
merge from localization_improvements
21 Days Ago
Compile fix