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127,293 Commits over 4,109 Days - 1.29cph!

17 Days Ago
Update: BaseRaid - emulate rockets and grenade movement Tests: ran scene, player is blasted to high heaven
17 Days Ago
Merge from main
17 Days Ago
update prefab to include item information
17 Days Ago
Fix client server directives compile errors
17 Days Ago
Update header buttons to match all the others
17 Days Ago
Fixed abyss pack page tag
17 Days Ago
WIP Automatic thrust point calculation based on hull blocks
17 Days Ago
Reimplementation of session events
17 Days Ago
Remove leftover components from scientist suit that's not needed since the scientist is not a BasePlayer anymore
17 Days Ago
Disable scientist obstacle avoidance as it causes them to get stuck
17 Days Ago
Fix error from missing param in animator
17 Days Ago
Tag hull pieces
17 Days Ago
- Fix scientists noticing the player again too quikcly after losing them (their awareness value was not decreasing properly) - Fix scientists turning to look at players before they fully noticed them
17 Days Ago
made pilot codelock a skinnable of the codelock, fixed codelock not being default craft after it was broken by the skinnable addition
17 Days Ago
Update: BaseRaidBench - use projectile specific velocity Tests: ran scene
17 Days Ago
Backgound thread that keeps a Steam auth ticket refreshed for events
17 Days Ago
Update: BaseRaidBench - weapons now use their respective projectiles instead of rifle bullets - EffectLibrary can return GameObjects now Tests: ran the scene. Server-side projectiles need further massaging (as there's no server)
17 Days Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
17 Days Ago
Compass burst cloth and rig update
17 Days Ago
Fixed half height shelf and bathtub planter having weird placement issues sometimes Fixed computer station and twitch desk not being able to be corner snapped
17 Days Ago
Implement AnyPlayersOnBoat
17 Days Ago
Update: BaseRaidBench - implement firing cooldown At least now frame time stabilizes around 150ms. Tests: ran the scene.
17 Days Ago
Removing moss from floating walkway mats
17 Days Ago
Footer styling to match other areas
17 Days Ago
EngineOn now checks for open sails and thrust
17 Days Ago
ghost ship interior progress
17 Days Ago
Save and load fog
17 Days Ago
merge from main - RC
17 Days Ago
Finally fixed the texture space being calculated incorrectly
17 Days Ago
merge from upkeep_convars -> hardcore_refresh
17 Days Ago
Set convars in hardcore gamemode to 5x upkeep (WIP)
17 Days Ago
Properly overcast.
17 Days Ago
Rewrite upkeep code so it can pull convars that are modified at runtime instead of being stuck with the convars it pulled when the TC was spawned - get rid of the arrays, pull convars manually - besides generally needing to be fixed, hardcore gamemode was changing the convar after entities were spawned
17 Days Ago
Video preview when hovering gesture item
17 Days Ago
Modify upkeep convars to make them easier to understand - remove bracket_3_blockcount convar because it doesn't do anything (all blocks past bracket_2_blockcount are automatically in the 4th upkeep bracket) - change descriptions to be a bit easier to understand
18 Days Ago
Gesture icon compression formats, fixes bleeding artifacts
18 Days Ago
Gesture menu wip
18 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
18 Days Ago
Fix Signage.PreProcess NRE on server when client components were stripped at build time
18 Days Ago
UI.Colourize shader supports SoftMask
18 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
18 Days Ago
Run part of prefab preprocess at build time on asset scene prefabs, run the rest in asset warmup
18 Days Ago
Show max team size in the disconnected screen error message instead of as a toast
18 Days Ago
If you are the party leader and connecting to a server that has max team size lower than your party size, prevent connecting and show a toast indicating you need to remove party members before your party can connect - doesn't apply if max team size is zero or unable to be found
18 Days Ago
Add max team size convar to server tags & parse team size in server info
18 Days Ago
Fixed store nres
18 Days Ago
consistent button styling
18 Days Ago