reporust_rebootcancel

121,553 Commits over 4,048 Days - 1.25cph!

2 Days Ago
Add a separate boat planner for now.
2 Days Ago
Fixed the sound trigger of bromeliad_dry_a being set to the wrong layer and preventing item pickup
2 Days Ago
merge from main
2 Days Ago
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2 Days Ago
Update jungle emote image
2 Days Ago
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2 Days Ago
merge from main
2 Days Ago
Test: adding an profiler-allocation overhead estimate test - Switched to relase binaries of d340789f Without profiler recording, allocs cost us ~0.3micros, with recording it costs 1micro. Next will see if we can afford gathering full callstacks for each alloc. Tests: unit tests
2 Days Ago
Ensure jungle waterhole is not a viable crash site for the helicopter Ensure all Lakes/Oasis don't allow heli crash MonumentInfo 'AllowPatrolHeliCrash' is set to default to false - prevents this happeneing in the future
2 Days Ago
Some minor fixes Experimenting with different queue implementation
2 Days Ago
Merge from /main
2 Days Ago
Merge from: main Tests: none (no conflicts)
2 Days Ago
Bugfix: NotSupportedException when trying to use NetWrite.Read - Fixed by going directly via underlying buffer of NetRead/NetWrite - Removed generic Stream call path for recording of packets Tests: ran a server-side client demo recording in editor - before exceptions, now clean
2 Days Ago
rebalanced buoyancy flow movement scale for boogieboard and kayak so you can actually move away from the beach
2 Days Ago
update half height shelve name
2 Days Ago
Fixed duplicated bones in horse skeleton properties, causing duplicate bone id warnings when damaging a horse for the first time
2 Days Ago
fixed radiation dart feathers clipping through the hand - update to fbx
2 Days Ago
Update: Continuous profiling that only captures allocations (for now) - using debug binaries built from d340789f, it triggers a snapshot every 3rd frame for testing - added a test to validate the loop of capture-and-resume - Native.StartRecording -> Native.TakeSnapshot Pretty barebones for now, need to profile callstack gathering to see how expensive it is for continuous profiling. Tests: unit test
2 Days Ago
fix sigil wallpaper
2 Days Ago
Fix: Add "vine" to texture streaming exclude patterns.
2 Days Ago
caves S2P
2 Days Ago
fixed occurences of light leaking in cave segments prefabs set cave glow worms to world layer turned on fade on cave pointlights and a slight increase in drawing radius to fix long corridors popping
2 Days Ago
update variants number
2 Days Ago
Removed model component from all deployable corpse prefabs, not needed Fixes some missing string warning when repairing them
2 Days Ago
merge from main
2 Days Ago
progress backup on the trawler greybox
2 Days Ago
Fixed player getting stuck while on ladder in core of excavator if excavator rotates Player will now be parented to the excavator entity while on the ladder Added IgnoreIfOnLadder to TriggerParentExclusion for cases like this S2P excavator
2 Days Ago
Possible AutoTurret.AimOffset NRE fix
2 Days Ago
Made culling volumes fully engulf the LOD radius of certain lights to fix light bleed issue.
2 Days Ago
Fixed a list leaking from pool while vine swinging
3 Days Ago
Fixed shark attacks not making any noise if the show blood option is set to false
3 Days Ago
manifest again, can't push the whole thing at once because plastic spits random error every time ofc
3 Days Ago
manifest
3 Days Ago
merge from main
3 Days Ago
main ➡️ syncvars
3 Days Ago
merge from main - RC
3 Days Ago
fixed unlocking of jungle pack, updated store icons
3 Days Ago
jungle bamboo kit lods remade
3 Days Ago
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3 Days Ago
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3 Days Ago
3 Days Ago
Laser detector: - fixed not detecting player when placed closed to a doorway - fixed detecting entities through constructions and deployables
3 Days Ago
testing out TOD fogginess as a separate fog medium from base atmospheric scattering, better fog start height calculation
3 Days Ago
Added placeholder material, prefab and item for the trowel, ran manifest for the new tool, edited previous import settings for the trowel fbx
3 Days Ago
merge from main
3 Days Ago
merge from jungle_update (fixes optimizations)
3 Days Ago
Kapok AO shadow proxy
3 Days Ago
Hura crepitans billboard tweaks to make pop-in less obvious
3 Days Ago
merge from main