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145,202 Commits over 4,444 Days - 1.36cph!

Yesterday
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Yesterday
Undo 153739 "subtract 153677 areacheck_parent_fix"
Yesterday
merge from streamermode_fix
Yesterday
merge from bradley_inactive_error_fix
Yesterday
merge from large_furnace_place_effect_fix
Yesterday
merge from spawngrid_spacing_fix
Yesterday
merge from catapult_ragdoll_error_fix
Yesterday
merge from spraycan_reskin_refactor
Yesterday
merge from pool_analyzer_non_caching_methods
2 Days Ago
update apartment_complex_monument/prototype/mailbox
2 Days Ago
update apartment_complex_monument/prototype
2 Days Ago
merge from main -> apartment_complex_monument
2 Days Ago
Cherrypick CS 153556 (compile simulator fix)
2 Days Ago
Update manifest
2 Days Ago
Debug position dot now shows on the map during control, not just when locked in.
2 Days Ago
Modified cap hair conditional to work with miners hat
2 Days Ago
Codegen
2 Days Ago
Cache last successful sample position, check it first on next thruster fire.
2 Days Ago
Codegen
2 Days Ago
Fix scientist chasing into water
2 Days Ago
merge from main
2 Days Ago
merge from skinmodal_fix
2 Days Ago
merge from skinviewer_fixes_june26
2 Days Ago
merge from store_background_fixes
2 Days Ago
merge from cartbutton_friendlist_fix
2 Days Ago
2 Days Ago
Include sample count
2 Days Ago
merge from menu_notifications
2 Days Ago
Compile fix
2 Days Ago
Modified conditionals to not clip with certain hats
2 Days Ago
merge from main
2 Days Ago
merge from console_focus_fix
2 Days Ago
merge from strobelight_flags_fix
2 Days Ago
debug logs
2 Days Ago
Fixes to barricade blocker hierarchy so get rid of permanent stage 1 mesh.
2 Days Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
2 Days Ago
Final LOD fix Spotlight
2 Days Ago
Further cleanup, boolean gating for lookup creating
2 Days Ago
Fix animals attacking through walls, or getting stuck when player is on foundation, also fix some "can't move / resetPath when not on navmesh" errors
2 Days Ago
Fix "can't move / resetpath on agent outside on navmesh" error when wolf or tiger jumps at player on foundation
2 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
2 Days Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
2 Days Ago
Compile fix
2 Days Ago
Cleanup, rewrites
2 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
2 Days Ago
merge from main -> apartment_complex_monument
2 Days Ago
Gibs and LODs for heavy barricades. Plugged into entity setup.
2 Days Ago
main -> demo_compatability_layer
2 Days Ago
update_metabolism_network_optimization -> main
2 Days Ago
Code cleanup