reporust_rebootcancel

121,622 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Fix trumpet b3 start pitch being off by 1 semitone
3 Years Ago
Added option to disable the use closest midi behaviour per instrument Added option to add additional MIDI codes to a note
3 Years Ago
Show the player's current card value in the main UI at the bottom. Removes confusion when look at scores when you have a split
3 Years Ago
Add an option to test MIDI inputs from the MidiJack editor window
3 Years Ago
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3 Years Ago
Merge Main -> MoreCabooseFixes
3 Years Ago
merge from MoreCaboseFixes
3 Years Ago
Fixed missing DoPrepare labels the static BlackJack machine (for modders), also fixes MissingReferenceException when running DoPrepareAll
3 Years Ago
merge from MoreCaboseFixes
3 Years Ago
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3 Years Ago
Potential build fix
3 Years Ago
Settings tweaks
3 Years Ago
Lower quality displacement and normals on _WATER_QUALITY_LOW
3 Years Ago
Lower quality water line on _WATER_QUALITY_LOW
3 Years Ago
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3 Years Ago
removed the penis
3 Years Ago
Merge from main
3 Years Ago
Nevermind we don't need to calculate conditional models clientside
3 Years Ago
Fixed dealer still playing his hand if all players busted
3 Years Ago
Let players participate in card game chat whenever they're at the table, not just when they're in the game. This aligns the ability to SEND card game chat with the ability to RECEIVE card game chat - these were previously misaligned.
3 Years Ago
Merge pr #40 for community UI
3 Years Ago
Handle entity links in seperate manager with an octree rather than physics lookups
3 Years Ago
Merge pr #43 for community UI
3 Years Ago
Fix cards chat messages not showing up for the other player(s) at the blackjack machine
3 Years Ago
Space out slot machine payout widgets so they fit the display spce better
3 Years Ago
Move LoadEntities() call in CustomNetworkHandler
3 Years Ago
Fixed voice chat and text chat not being available in the card game UI
3 Years Ago
Custom renderer works with Matrix4x4 rather than position only
3 Years Ago
Revert 76289 re dealer hitting on two aces. Behaviour was actually correct before.
3 Years Ago
Fix bets not swapping over when the split hand and main hand swap over. Bug was only noticeable when doubling on one hand and not the other, then winning on one and not the other
3 Years Ago
Fixed dealer hitting on two aces (dealer should always count all aces as 11 when deciding whether to hit - this was broken for two aces in another fix I did yesterday)
3 Years Ago
Don't show hit option if the player has 21 already (but has other options like Insurance, so the round hasn't automatically ended)
3 Years Ago
Fixed insurance not paying out correctly (I thought it paid 2:1 like you pay $10 insurance and get $20, but it's 2:1 like you get your original $10 back + $20 = $30)
3 Years Ago
Ref values
3 Years Ago
Added debug.showAimHelper to help diagnose misaligned viewmodel ADS Can modify line width with debug.viewmodelAimHelpWidth
3 Years Ago
Flame mesh texture prototype
3 Years Ago
Increased blackjack table LOD distances a bit
3 Years Ago
Fixed not being able to toggle camera info while a shot is playing
3 Years Ago
Added a quick display to the conveyor screen to show items being moved
3 Years Ago
Apply more fixes lost to git & now works from server
3 Years Ago
Improved card player UI widget action popup behaviour
3 Years Ago
Pre inner flame cone checkpoint
3 Years Ago
Fixed caboose having no death screen icon
3 Years Ago
Prevent interacting with caboose light switches from behind
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
Scene + prefab backups
3 Years Ago
Fixed bug with the player widget UI if the top hand had less cards than the bottom hand. The bottom hand would show some of its cards in the top row.
3 Years Ago
A slightly more intelligent fix for TriggerPlayerForce
3 Years Ago
Fixed TriggerPlayerForce not working correctly on rotated objects