157,340 Commits over 4,536 Days - 1.45cph!

3 Years Ago
set up viewmodel rendererer script (and turned on)
3 Years Ago
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3 Years Ago
Ai usage accuracy tests
3 Years Ago
Now loads skins when spawning tool world models
3 Years Ago
player update nailgun set up in unity
3 Years Ago
Attack tweaks. Viewmodel muzzle point pushed back a bit.
3 Years Ago
Changed UI-Pixelate to additive blending
3 Years Ago
NPC flamethrowers don't hurt NPCs.
3 Years Ago
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3 Years Ago
fixes
3 Years Ago
Muzzle & eject loc, speed/cycle iteration.
3 Years Ago
Heavy scientist AI design fixes
3 Years Ago
RTC
3 Years Ago
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3 Years Ago
Updated Minigun Textures to include Barrel Shadowing
3 Years Ago
Merge from main to get latest ASE
3 Years Ago
merge from /main/visualshader
3 Years Ago
Slightly reduce AI effective range to match damage range.
3 Years Ago
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3 Years Ago
adding swing bridge ramp model for harbor 2 removed static ramps and base from the prefab to be in the structure folder fixed normals on the ramp, added lod and collision to the base
3 Years Ago
player update. eoka pistol exported and set up
3 Years Ago
Codegen
3 Years Ago
Updated Minigun 4K Textures Added Minigun World Model 4K Textures
3 Years Ago
Split heavy scientist backpack into tanks + instruments
3 Years Ago
Merge from main
3 Years Ago
Also tweaked their handles positions because they were an absolute pain to aim for
3 Years Ago
Updated Minigun Textures to incorporate feedback Updated Minigun World Textures to incorporate feedback
3 Years Ago
Fixed electrical flasher light and siren light having no emission when ON
3 Years Ago
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3 Years Ago
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3 Years Ago
Add a climbable net to the static cranes if the Reserved1 flag is set to true Enabled on the shore side crane S2P harbor_1
3 Years Ago
Fixed some bugs Added proper ground colliders in harbor_1 and deleted temp ones
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
oilrigs S2P
3 Years Ago
fixed some dressing gaps
3 Years Ago
merge from server_hidden_stashes
3 Years Ago
merge from EasterItemStoreFixes
3 Years Ago
latest rigs scenes
3 Years Ago
removed cctv desk from cctv room, so it can be customized per oilrig
3 Years Ago
refined environment volumes in moonpool
3 Years Ago
- Bikes with >2 wheels now orient their roll to ground normal on slopes, instead of world up. Not perfect yet and needs some work - Don't give snowmobile driving achievement for driving a motorbike - Improved wheel visuals - Switch bike RB to Continuous Speculative, it's smoother
3 Years Ago
missing textures
3 Years Ago
first pass on final textures, material setup
3 Years Ago
Merge from main
3 Years Ago
Moved a container spawn point to the other side of the road in harbor_2 so the move won't require the crane to clip through the cargo bridge (hopefully) Full S2P of both harbors with HLOD
3 Years Ago
merge from server_tree_colliders
3 Years Ago
merge from tutorial_island