244,451 Commits over 3,898 Days - 2.61cph!

10 Years Ago
Fixed legacy console etc
10 Years Ago
Post-build deployment, GUID: c5889971-e568-463d-9b15-e8437ee4baff
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Documentation directory is automatically created if it doesn't exist.
10 Years Ago
Merge branch 'master' of ssh://github.com/Facepunch/arcade
10 Years Ago
Now ignoring Documentation.
10 Years Ago
Updated building_basic_all.max
10 Years Ago
Raised floors/foundations 5cm
10 Years Ago
Merge branch 'master' of ssh://github.com/Facepunch/arcade
10 Years Ago
Removed Documentation submodule.
10 Years Ago
Some refactoring to prepare for allowing C# scripting.
10 Years Ago
Games can now be loaded from directories without a Resource subdirectory.
10 Years Ago
Backing up before I wreck shit.
10 Years Ago
Post-build deployment, GUID: aa7ee8a0-e56f-4a2f-b8cf-d064fd86699f
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Fixed loading JS games chosen in the editor.
10 Years Ago
New hut
10 Years Ago
Network fixes
10 Years Ago
EAC bundle for OSX
10 Years Ago
Setting up networking objects.
10 Years Ago
Building component level transitions
10 Years Ago
fish model done
10 Years Ago
Missing files.
10 Years Ago
Trees
10 Years Ago
Added server blacklist for legacy (blocking 976 fake servers)
10 Years Ago
Added separate skew, twist and inset to the grass system (needs tweaking, backup commit)
10 Years Ago
New huts, scene updates.
10 Years Ago
Trees.
10 Years Ago
updated player pickaxe idle source
10 Years Ago
updated player rock idle source
10 Years Ago
improved rock player idle
10 Years Ago
Updated building_basic_all.max
10 Years Ago
Building system revamp checkin
10 Years Ago
Got rid of a few things.
10 Years Ago
Post-build deployment, GUID: de371f50-43e4-4023-86f6-c6dd86e707e0
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Now using Pngcs for image loading, indexed png files are now supported.
10 Years Ago
Updated SSAO Enabled 2x downsampling on SSAO Slightly increased SSAO intensity
10 Years Ago
Making a few changes to how networking is done.
10 Years Ago
Unduck if pressing jump while ducked
10 Years Ago
Post-build deployment, GUID: dfce4457-18eb-4215-95c8-8896ab2d7781
10 Years Ago
10 Years Ago
Authentication now all working properly.
10 Years Ago
Post-build deployment, GUID: c859f720-1e0c-434b-b171-33db6b7d581b
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Game packages can now be loaded from files in the `Games` directory.
10 Years Ago
Scene updates apparently.
10 Years Ago
EAC server update
10 Years Ago
Tree stuff.