240,226 Commits over 3,837 Days - 2.61cph!

8 Months Ago
6 light test version.
8 Months Ago
Cancel loading button leaves the game (fixes sbox-issues/issues/4523)
8 Months Ago
Proposed clientside fix to skip being ignored
8 Months Ago
merge from icon_size_fixes
8 Months Ago
Add Rigidbody.ApplyTorque (fixes sbox-issues/issues/4544)
8 Months Ago
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8 Months Ago
Capped burst module size to match other weapon mods
8 Months Ago
Merge from main
8 Months Ago
Tweak flag model offset and move amount.
8 Months Ago
Merged main - resolved conflicts
8 Months Ago
Added american truck models progress
8 Months Ago
Add SpawnPointStripper component for when you want to remove all spawnpoints that come with a map
8 Months Ago
git-blame-ignore dotnet format commit LineEdit: Enter key blurs the widget Bounding box editor tool Add ITerrainPaintTool for easily extensible terrain painting tools
8 Months Ago
tweaked flag position
8 Months Ago
Assign FlagModel on the dlag.
8 Months Ago
merge from quarry_updates
8 Months Ago
merge from prevent_launchsite_targeting_mlrs
8 Months Ago
merge from eoka_fire_chances
8 Months Ago
merge from industrial_transfer_abort
8 Months Ago
Set the light transform on creation
8 Months Ago
Leaderboard backup, run #9052
8 Months Ago
Unsaved deleted metas
8 Months Ago
Material meta files
8 Months Ago
Updated particle system IK to respect arc shape settings Not 1:1 for regular behaviour, but pretty close
8 Months Ago
Fixed deployed pump jacks not working, re-enabled old oil behaviour
8 Months Ago
Update unused mining quarry deployable (for modding, not vanilla)
8 Months Ago
White loading texture
8 Months Ago
Loading screen now works for clothing (not an entity)
8 Months Ago
Added constant particle emission to rocketlauncher entity for IK debugging.
8 Months Ago
Add crouch support but disable for now. Ensure head doesn't clip through stuff when jumping
8 Months Ago
Added loading spinner
8 Months Ago
Merge from backpacks/side_holster
8 Months Ago
Fixed wobbly text by increase UI plane distance (I think the UI was too small)
8 Months Ago
Fix server compile
8 Months Ago
Lower sprint speed. Use Killhouse as test map.
8 Months Ago
Merge Main -> SkinViewer
8 Months Ago
Less silly API for one shot particle
8 Months Ago
Merge large backpack art -> backpacks
8 Months Ago
Set up initial individual backpack offsets for all weapons
8 Months Ago
Don't always play hitmarker
8 Months Ago
Add smoke puffs when firing. IHealthComponent. Implement health / damage for players. Network damage. Blood effect
8 Months Ago
Merge ParentIfValidFix -> Main
8 Months Ago
Merge from main
8 Months Ago
Remove backpack slot field
8 Months Ago
Use backpack specific offsets on each weapon holster info Apply specific rotation/offsets for both rocket launchers
8 Months Ago
Add ClothingContainer.ApplyWithComponent extension. PlayerDresser uses ApplyWithComponent Add WeaponComponent.Initialized - set ModelRenderer OnAwake Add ClothingComponent - update visibility for head clothing depending on if proxy, set to cast shadows only if not
8 Months Ago
metal detector shovel and site marker models, set up prefabs, icons. Needs some polish
8 Months Ago
Add Facepunch.Arena.ChangeAttribute Remove old WasDeployed OnUpdate check - use ChangeCallback