133,306 Commits over 4,262 Days - 1.30cph!

10 Months Ago
Disable spoiling on eggs
10 Months Ago
merge from fix_train_barricade_collision -> main
10 Months Ago
Added spoiled horse meat
10 Months Ago
Slightly adjust storage adaptor position on fridge
10 Months Ago
Fixed storage adaptor not working on fridges
10 Months Ago
Cooked chicken, raw and cooked human meat can all now expire
10 Months Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
10 Months Ago
Root combiner network optims
10 Months Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
10 Months Ago
Merge from petting_gesture_impl
10 Months Ago
Hook up new happy react animation
10 Months Ago
AND, OR, XOR: check flags changed before sending the flag network update
10 Months Ago
Merge from chicken_update
10 Months Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
10 Months Ago
Merge from petting_gesture
10 Months Ago
Merge from main
10 Months Ago
Set trains to hit construction layer again so they can hit barricades
10 Months Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
10 Months Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
10 Months Ago
merge from item_ownership -> crafting_update
10 Months Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
10 Months Ago
Update phrases
10 Months Ago
Merge from tssaa_hires_screenshot_fix
10 Months Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
main -> vines
10 Months Ago
main -> Boomerang
10 Months Ago
siegeweapons_terrain_proxy_fix -> main
10 Months Ago
Attempt to fix some siege tower collision issues on terrain carving areas
10 Months Ago
merge from item_ownership -> crafting_update
10 Months Ago
bees -> crafting_update
10 Months Ago
Fixed some collision issues with the natural beehive
10 Months Ago
Actually change ownership to the newer protobuf ID since it's the newer one
10 Months Ago
Fix conflicting protobuf entity field ids
10 Months Ago
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10 Months Ago
Fix ItemModSwap after merge
10 Months Ago
Natural Beehives should spawn on oak_e
10 Months Ago
Deployed Beehive: - Reduced collider size - Recalculated bounds
10 Months Ago
merge from crafting_update -> item_ownership
10 Months Ago
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10 Months Ago
Reduce update rate when looking in a box
10 Months Ago
merge from main
10 Months Ago
merge from main -> item_ownership
10 Months Ago
- Add Progress bar to Honeycomb generation - RPCs added with client prediction - Cleanup NucleusGrading code
10 Months Ago
Add item ownership to items horses poop - uses breed's name as the username - doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
10 Months Ago
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10 Months Ago
Transfer item ownership when explosives are picked up - this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
10 Months Ago
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)