133,713 Commits over 4,262 Days - 1.31cph!

10 Months Ago
resized textures
10 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
10 Months Ago
Cherry pick 114193: Fix wolves sliding on spawn
10 Months Ago
Merge from npc_check_spawner_is_on_navmesh
10 Months Ago
Merge from fix_tick_fire_detection_log_spam
10 Months Ago
Merge from fix_fsm_endless_recursion_log_spam
10 Months Ago
Added a different way to process the data and log paths for the DLSS plugin
10 Months Ago
Apply wolf meat change again?
10 Months Ago
Update Bee Grenade Materials and Textures
10 Months Ago
Merge from cookingv2
10 Months Ago
Reassigned changed wolf meat world models
10 Months Ago
Rebalanced temperature on hives
10 Months Ago
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10 Months Ago
Manifest update optimized
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
bees -> crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Changed loot panel title again
10 Months Ago
Horse meat can now spoil
10 Months Ago
Beeswarm culling changes
10 Months Ago
deployed Beehive new collider and prevent building volume
10 Months Ago
Merge from cookingv2
10 Months Ago
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10 Months Ago
- Protobufs - Codegen
10 Months Ago
Cooking workbench icon
10 Months Ago
Merge: from main Tests: none, no conflicts
10 Months Ago
Disabled chicken mesh by default on trophy prefab
10 Months Ago
bees -> crafting_update (needs codegen)
10 Months Ago
Bound new SSS profile to natural beehive.
10 Months Ago
Merge from small trophy chicken head update
10 Months Ago
Swapped protobufer index to try and avoid conflicts
10 Months Ago
Don't discard the whole spawn group if the first valid point is out of the navmesh, fall back to the next points unless they are all out of navmesh
10 Months Ago
Fixed overly large not in sphere check on deployable hive
10 Months Ago
Small texture optimization on the natural beehive. Gave it a bespoke SSS profile, for a more delicious honey look.
10 Months Ago
Cull natural beehive particles at distance
10 Months Ago
Chicken ragdoll axis/stability tweaks
10 Months Ago
Smaller sample position to prevent being spawned on junkpile_base when it's underground
10 Months Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
10 Months Ago
Dont share the same tokens as the tooltips
10 Months Ago
fridge power light currently sitting at the bottom front to prevent clipping at the back will need proper setup reuising the power light mesh/materials from the seismic detector
10 Months Ago
Merge: from profiling_improvements - makes the Linux binaries compatible with more distros (Ubuntu 20.04, Debian 12) Tests: ran in Ubunti 20.04 and 24.04 via WSL. Took snapshots and opened them in perfetto.
10 Months Ago
Update: ServerProfiler now usable on older Linux distros - Binaries built using revision 45d79338 Should work on Debian 12. Tests: Ran on WSL Ubuntu 20.04 and Ubuntu 24.04 and took snapshots - all worked.
10 Months Ago
Updated Chicken Head on Small Hunting Trophy
10 Months Ago
Set dropToGround to true for junkpile scientists spawn points, in case the navmesh is below ground
10 Months Ago
Potential fix for "failed to create agent because it is not close enough to the navmesh" error spawm
10 Months Ago
Fix some deployment issues with single plant pot
10 Months Ago
Fix log spam from possible endless recursion detected
10 Months Ago
set all anims to none in Holdtype.None controller