240,239 Commits over 3,837 Days - 2.61cph!

9 Months Ago
ServerList modal
9 Months Ago
9 Months Ago
Removed some remnants of output expansion
9 Months Ago
Update materials and particles to look better in scene
9 Months Ago
Correct ground angle reduce farz add effects back increase jump strength some more scene update
9 Months Ago
addon > sbproj Fix shader compile + Compile again Recompile all materials vmap updates
9 Months Ago
Exception wrap INetworkListener calls Move FriendsListModal
9 Months Ago
9 Months Ago
Set ParentId in ReplaceExpandedOutputsWithChildNodes upgrader Fix deserializing child nodes
9 Months Ago
Map list right click menu Fix NRE in ClothingContainer.Apply Transition cards in
9 Months Ago
9 Months Ago
9 Months Ago
Retire expanded outputs, use node nesting instead Merge field.get / field.set into property.get / property.set
9 Months Ago
Item Store view
9 Months Ago
Eoka more likely to shoot after every failed strike
9 Months Ago
Add profiling
9 Months Ago
Remove unused These updated after a full resource build Package updates Update packages
9 Months Ago
Merge from metal_detector
9 Months Ago
Merge from main
9 Months Ago
merge from reduce_held_entity_item_counts
9 Months Ago
Fix loading screen not being interactive
9 Months Ago
Leaderboard backup, run #8980
9 Months Ago
Fix build
9 Months Ago
Fix imprecise degrees <-> radians which was causing bad quat <-> euler Rotation.Angles(): at singularities pitch should always be +-(π/2) A few more tests around euler angles at singularities
9 Months Ago
Initial implementation of new player remains bag model Show closed state if bag hasn't been opened Show open state once bag has been opened Show debris if the bag has been opened and has more than 3 items in it and it's rigidbody is resting
9 Months Ago
Merge from backpacks
9 Months Ago
Missed file
9 Months Ago
Skin loading UI shows when it's actually supposed to (and doesn't show when it isn't)
9 Months Ago
Loading screen UI, fixed sizing etc with a change of UI type
9 Months Ago
Attack CNY prefab.
9 Months Ago
Loading UI basic text and correct sizing
9 Months Ago
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Merge Main -> SkinViewer again
9 Months Ago
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Time out if we can't connect to a host when joining a lobby
9 Months Ago
Text chat styling + network it! Player name tags with voice chat icon Fixed incorrect height, display other players correctly on the height bar Correctly display players show menu for player Clean up player stats Fall message fade clothing as well Ping Increase jump strength a tad
9 Months Ago
Delete all vmat_c except a few required ones - should build correctly on CI since contentbuilder fixes Registering textures here shouldn't be needed anymore
9 Months Ago
Adding ItemStore item prefab
9 Months Ago
Show weapons on back on the side of backpacks
9 Months Ago
Merge from main
9 Months Ago
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9 Months Ago
Layout and some functionality Renames + new rect view Translate view based on zoom factor Focus point zooming Apply factor to zoom Grid toggle + size, Preview Temp properties Active Material window Material Reference > Active Material Scaling preview better Center better Do grid and material in a less stupid way Clean up Active material panel Short cuts for grid better focusing context menu preview plane sized to material size Open + GetDependants from rect Align preview better Control mode Preview window
9 Months Ago
Less spaghetti on project initialization: only load user projects in editor mode, add & compile built-in first and only error then, remove dead code paths
9 Months Ago
Changed padding on oilrig diffuse textures to improve compatibility with old assets
9 Months Ago
Updated oilrig_trims_raw_clean, oilrig_raw and oilrig_trims_alt textures to match recent changes
9 Months Ago
ActionGraph: Automatically mark record properties as expanded