136,648 Commits over 4,324 Days - 1.32cph!

11 Months Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
11 Months Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
11 Months Ago
Horse Costume WM update
11 Months Ago
first aid cabinet prefab tweaks
11 Months Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
11 Months Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
11 Months Ago
Boomerang prefab information
11 Months Ago
merge from 117546 horse ao texture
11 Months Ago
merge from 117545 horse textures 4->2k
11 Months Ago
Horse Costume AO update
11 Months Ago
Horse Costume Texture and Material Update
11 Months Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
11 Months Ago
merge from jungleupdate
11 Months Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
11 Months Ago
merge from easterinflatablehorsedlc
11 Months Ago
Merge from main
11 Months Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
11 Months Ago
Desal Update
11 Months Ago
test commit
11 Months Ago
Updated Desal Tank Collision
11 Months Ago
Merge from sunkenknife
11 Months Ago
Fixed trying to research sunken knife crashing client
11 Months Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
11 Months Ago
merge form main
11 Months Ago
Set corpse timePlaced when spawning it
11 Months Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
11 Months Ago
Updated Water Treatment Colliders
11 Months Ago
River source prefab minor fixes
11 Months Ago
merge from chickencostume_burstcloth
11 Months Ago
Burst cloth settings tweak
11 Months Ago
Rivers scale up their width faster
11 Months Ago
Fixed many large rivers not getting placed due to bug in river end topology check
11 Months Ago
S2P Monument
11 Months Ago
Common monument wrong doings
11 Months Ago
network++ save++
11 Months Ago
CraggyIsland Update
11 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
11 Months Ago
merge from art_generic_props
11 Months Ago
merge from sunkenknife 117496
11 Months Ago
Jungle river reeds (reusing old assets for now)
11 Months Ago
River generation improvements
11 Months Ago
ziggurat topology painting improvements, better road connection added
11 Months Ago
Include jungle biome in world config
11 Months Ago
Update nearby vines when a tree respawns
11 Months Ago
Revert chair.static mount pose
11 Months Ago
Moved to /effects
11 Months Ago
Trail ready for mirrored orientation.
11 Months Ago
Fresnel opacity.
11 Months Ago
Even more orientation fixes.
11 Months Ago
Fix vines double spawning when loading