240,621 Commits over 3,867 Days - 2.59cph!

10 Months Ago
merge from planter_splash_los_fix
10 Months Ago
merge from shot_through_fix
10 Months Ago
merge from sign_paint_improvements
10 Months Ago
merge from legacybow
10 Months Ago
Hide indexer properties from ActionGraph for now
10 Months Ago
Hide some more methods from ActionGraph Add PropertyDescription.IsIndexer
10 Months Ago
Alternate method index using fast hash
10 Months Ago
Don't include IsFamily members from System.* types
10 Months Ago
Targeted Messages (Send to Connection Id) (#1363) * Can send message directly to connection id and if necessary route through server and wrap in a TargetedMessage * Forward sender id in targeted message, when received by intended recipient call message handler with sender connection
10 Months Ago
Forward sender id in targeted message, when received by intended recipient call message handler with sender connection
10 Months Ago
Fixed sending wrong method index
10 Months Ago
Filter instance methods a bit
10 Months Ago
Filter methods available to ActionGraph Don't include ones with pointer / Span<> / byref parameters
10 Months Ago
Add Nullable<> as an intrinsic type Simplify reflection in NodeLibrary
10 Months Ago
System type tests
10 Months Ago
Clothing: experiment with exposing conditional models (changing clothes to use different models based on occupied clothing slots)
10 Months Ago
Fixed searching type hierarchy for accessible members
10 Months Ago
Add some essential System.* types to TypeLibrary Fixed TypeLibrary.GetType<T>()
10 Months Ago
Merge from Main
10 Months Ago
Add Scene.GetAllComponents<T> (fast path) PostProcessers can use this shortcut to get their camera
10 Months Ago
Whitelist Type.BaseType
10 Months Ago
Test: do full checkout with clean on shader.yml, delete debug_shaders.yml ( pointless )
10 Months Ago
Scene hook system, convert Animation and Physics to use hook system
10 Months Ago
Stop using emoji for create object menu, everyone hates it except me
10 Months Ago
Added bone position data for all 31 mounted poses, and updated the others.
10 Months Ago
merge from fix_wall_connect_tcs
10 Months Ago
merge from hide_ddraw
10 Months Ago
merge from legacy_shelter
10 Months Ago
merge from save244
10 Months Ago
merge from main
10 Months Ago
Hierarchy tree doesn't swallow shortcuts when focused
10 Months Ago
Allow widgets to intercept/override shortcuts Console output ignores shortcuts when selected/focused (copy works again) Can jump to items in the asset list by typing the name
10 Months Ago
Leaderboard backup, run #7780
10 Months Ago
Increase height of line of sight check (was 0.5m, now 1m) Makes splashing more likely to clear half walls
10 Months Ago
Planters now need a line of sight clear of construction when being splashed by a WaterBall (buckets, jugs, etc) Fixes planters on the floor above getting watered when splashing a planter on a lower floor
10 Months Ago
Additional savings on Rust/Standard variants
10 Months Ago
█▍▍▆▌ ▊▍▋▅▌ ▆▆▍▋ ▆▊ ▆▇▆█▆▄ █▅▇ ▊█▋▇▆██▄ █▌▌▊▆▍▉▊▊ ▆▍ ▉▅▌▌█▅▄▋▍▆▉ █▉ ▋▍▆▅▅▇▍█▋▆▉ ▌▇▄▄▇ ▊▋▊▌▉▉▅ ▌▉▆▆▅▊ ▉▌▌█▇▌ ▆▋▇ █▆▆█▌▌ ▇.▍▅ ▅▄█▆ █▌▊ ▄.▆▋ █▊▌▅▌▋ ▆▇▊█▄▅▌▉▇ (▇▇%) ▉▄▋▆█▊ ▅▄▅ ▆▇█▄▌▇▊ █▇ ▋▉▅█▋▉▉▊ ▉ ▄▄▅▍▍▄ █▄▍██▍ ▄▊ ▅▊█▌ ▍▊▉▊█ ▇▅ ▉▋▆ ▅▆▅▋ ▌▄ ▅▍▍▇▇▇ ▉▋▇▆▄█▋▌▄▋ ▆▊▉ ▄▍▇▊▌▋ ▇▆▆▍▋▆▊▅ ▍▉▅▋▅▉ ▊▅▌▇▅▇▊▋ ▌▆█▍█▆▋▅▋ ▇▄▉▄ ▄▇▌▊▍▇ ▇▌▇▌ ▍▅▅▍▍ ▅▄█▉▄▉█▍█▋▋█▇▌▌▌▊▉█▉▋▍ ▊▅▄▇▍▉▇ █▌▇▆▌▍ ▊▌ ▉▉█▊▇ ▇▍ ▆▌▄▍█▄▆ ▊▊ ▇▅▅ ▇▆▉▋▊▌
10 Months Ago
Merge Main -> ServerSideRagdolls
10 Months Ago
- Disable ragdoll parenting in scrap heli, behaviour seems a little better overall this way. Also matches dropped item behaviour. - Adjust scrap heli prevent movement colliders.
10 Months Ago
Remove desktop.ini files added in 90510 (Alistair pls)
10 Months Ago
Fix missing world model outline on vampire stake
10 Months Ago
Merge ServerSideRagdolls -> main
10 Months Ago
New PreventMovement colliders for submarines. These occupy a niche between the big chunky world colliders for physics and the very detailed colliders for bullets, helping with player, dropped item, and ragdoll physics interactions.
10 Months Ago
Add DDraw.hideDdrawDuringDemo, hides all Ddraws during demo playback
10 Months Ago
Texture update for kickstool Update kickstool texture
10 Months Ago
kickstool asset vmdl and vmat setup alongside fbx and textures
10 Months Ago
Setup v2, attach to ch47
10 Months Ago
Merge from oil_rig_radiation -> sav244
10 Months Ago
Unify Two Lobe Specular and normal Specular
10 Months Ago
Enable Prevent Movement layer collision when server-side ragdolls are enabled