141,141 Commits over 4,352 Days - 1.35cph!

12 Months Ago
merge from softcore_update/deployable_corpse
12 Months Ago
merge from softcore_update/containers_auth
12 Months Ago
Fixed corpses not decaying because they're immortal
12 Months Ago
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12 Months Ago
Refreshed LODs lighthouse
12 Months Ago
Put some missing vine kits in scene
12 Months Ago
Continuing work on piper nigrum vines
12 Months Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
12 Months Ago
merge from softcore_update/deployable_corpse
12 Months Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
1 Year Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
1 Year Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
1 Year Ago
Adding camera animation to boomerang content
1 Year Ago
Always fully play attack anim. Anim state transition tweaks.
1 Year Ago
Lighting progress
1 Year Ago
Merge from snakes
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from wip_gameplay
1 Year Ago
Increase client aware trigger size
1 Year Ago
Merge from parent
1 Year Ago
Merge from jungle_update
1 Year Ago
merge from store-ui-2025-April
1 Year Ago
merge from blurryfxfix
1 Year Ago
Don't spawn trees in rivers
1 Year Ago
Client compile fix
1 Year Ago
Very rough looking vine extending logic
1 Year Ago
further underwater progress
1 Year Ago
Increase max distance of vines by 10m, rework vine swing spawn location
1 Year Ago
Merge from main
1 Year Ago
Re-enable wind and fix instanced foliage motion vectors
1 Year Ago
Hide client side errors if its a generic network exception
1 Year Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
1 Year Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
1 Year Ago
Merge from parent
1 Year Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
1 Year Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
1 Year Ago
Fixed vending machine corpse not repairable in doorways
1 Year Ago
Reapply spawn point change Add debug.vineswinginghighlight command
1 Year Ago
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1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
1 Year Ago
aztec rifle blockout progress
1 Year Ago
- Fix turrets working with new arrow system Took a while with multiple rewrites
1 Year Ago
Try to avoid Lua errors with DButton
1 Year Ago
Compile fix
1 Year Ago
merge from fix_copy_paste_steam_networking -> main
1 Year Ago
Fix copy paste not working on steam networking - switch copy paste to use channel 2 (same as admin UGC content) rather than adding another lane to steam networking