240,763 Commits over 3,867 Days - 2.59cph!

12 Months Ago
12 Months Ago
Cherry picked #88828
12 Months Ago
various wood trimsheets wood_trim_01 https://files.facepunch.com/jason/1b2011b1/Adobe_Substance_3D_Painter_VLwKKXe26G.png wood_trim_02 https://files.facepunch.com/jason/1b2011b1/Adobe_Substance_3D_Painter_wWKirnMHvs.png wood_trim_weathered https://files.facepunch.com/jason/1b1911b1/Adobe_Substance_3D_Painter_YjNs2qhWHe.png wood_trim_painted https://files.facepunch.com/jason/1b1911b1/Adobe_Substance_3D_Painter_YJCOAw6dOP.png plywood_trim_01 https://files.facepunch.com/jason/1b2011b1/Adobe_Substance_3D_Painter_RQmxoDeZ3n.png +blends https://files.facepunch.com/jason/1b2011b1/sbox_AE1021mVjq.png
12 Months Ago
Descriptions for operators
12 Months Ago
12 Months Ago
Components can be [Property] fields
12 Months Ago
Added shirt/vest to Dracula cape Improved cape setup
12 Months Ago
Move where gmod_unload_test is defined to appease linux srcds
12 Months Ago
12 Months Ago
Material icons in display info
12 Months Ago
Reverted back to using line renderers for camera frustum.
12 Months Ago
Set keyframe physics time to arrive the same as the physics time step Use Continuous by default Add TransformInterpolate class Character controller - don't bounce off floor Fix character controller not grounding properly when walking up hill GameTransform._local needs to compare to right transform PlayerController uses FixedUpdate
12 Months Ago
merge from main
12 Months Ago
merge from wire_tool_reconnect
12 Months Ago
Updated Player Image and Name Position for First Wanted Poster Variation
12 Months Ago
Added Second and Third Wanted Poster Variation Added Second and Third Wanted Poster Materials and Models Setup Basic Prefab for Second and Third Wanted Poster
12 Months Ago
Updated First Wanted Poster FBX to have correct position, so shouldn't clip through walls anymore.
12 Months Ago
merge from cinematic_tools_changes
12 Months Ago
Fix Model.Load exception
12 Months Ago
Proto gen
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from base_decor_DLC
12 Months Ago
Return default physics material when user data is null
12 Months Ago
Leaderboard backup, run #6797
12 Months Ago
Latest trace solver
12 Months Ago
Support creating transformed hull from mesh (why tho?)
12 Months Ago
Build new mesh and hull when adding transformed hulls and meshes
12 Months Ago
Update island prefab
12 Months Ago
Updated all triggers that needed the new Physics Debris layer. Required S2P on excavator and junkyard.
12 Months Ago
Get game compiling again
12 Months Ago
Fix up kayak tutorial stage Delay recycling the island until the player has respawned on the island, fixes a heap of bugs and looks a lot nicer
12 Months Ago
Parent dropped items on trains. Even though item behaviour when entering or leaving a trigger isn't great, they get very confused about the kinematic movement without being parented.
12 Months Ago
Bar door tweaks
12 Months Ago
Dropped items now use Continuous Speculative collision all the time, the only usable mode for vehicle<->item interaction @ 16Hz. The mode can occasionally cause small dropped items to fall through terrain, so DroppedItem has a new terrain check that activates if required and puts them back on top (will not affect intentionally dropping items under terrain as admin).
12 Months Ago
Remove shared manifold and physics contact shite Add intersection controller, kinda bullshit but needed
12 Months Ago
Setup push gesture, assign to double door and adjust timings to match
12 Months Ago
Added HalloweenMummy cinematic textures/materials
12 Months Ago
Prevent wanted poster saving debugging screenshots in builds
12 Months Ago
Increased wanted poster collider thickness, prevents it from getting blocked by the wall collider in some cases Fixed not being able to update wanted poster after clearing it
12 Months Ago
Fixed trophies not loading properly when entering/exiting network range Fixed trophy nametag displaying incorrectly when no trophy has been inserted
12 Months Ago
Also fix wanted poster pickup
12 Months Ago
Fixed single weapon racks getting picked up as horizontal racks
12 Months Ago
Added fancy new torch fx when mounted to a wall, not enabled if using the diving torch
12 Months Ago
Dracula cinematic setup 4k materials for Mask, Cape and Vest materials
12 Months Ago
Remove unused from physicsaggregate Remove unused from physicsworld Remove unused from physicssystem
12 Months Ago
Fixed heads not being valid after being dropped in the world
12 Months Ago
Add back AddHullShape and AddMeshShape that takes a transform, implement later.. these are needed now :(
12 Months Ago
Fixed several abyss hazmat issues on trophy mount (randomizer will always pick option 0, disable tanks and animators)