198,635 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
1 Year Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
1 Year Ago
Merge from tutorial_island
1 Year Ago
Remove old comment that's no longer true
1 Year Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
1 Year Ago
Remove unused feature
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Additional walkway staircase meshes Brick variant prefabs of industrial buildings a and b Harbor 1 dressing progress
1 Year Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
1 Year Ago
Change up logic that detects whether the HTML menu loaded or not
1 Year Ago
Change up logic that detects whether the HTML menu loaded or not
1 Year Ago
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1 Year Ago
▊▆▍▋▋██▋▉▅▉█: ▄▇▉▇▆▋ ▇▊▋▉ ▊▇▌ ██▅█▉▍▌▆ ▌▅▆▇█▆ ▅▄▆▄▋ ▊▅▅ ▌▇▌▄█▋ ▊▅▅ ▊▉▍▇ ▍▇ ▇▄▅▋▆, ▆▅▆ ▄▌▉ ▆▊██ ▍▋▋▆ ▊▌ ▉▉▉? !▄▊▊▄▊▋█ ▍▅▊▍ ▄▉▌▌ ▍▊▄▌▅▍ ▉▍ ▋▋▋▌▆▄ ▇▉▋█▉▊ ▉▉▅ ▊▇▇▉▅:▍█▇▇▌▌▇▍ ▋▋▇ ▊▉▊▍▆:▍▌▆▌
1 Year Ago
Ye ole plugin switcheroo
1 Year Ago
Restored _vertex _fragment, and some _local, suffixes to save a few variants
1 Year Ago
Final fixes
1 Year Ago
resized textures
1 Year Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
1 Year Ago
player update. exported/set up flashlight anims, updated its flashlight entity and override controller.
1 Year Ago
Added tree.simplified_collider server convar to toggle simplified server side tree colliders
1 Year Ago
Display the shitty menu replacement if the real one doesnt load in 3seconds
1 Year Ago
Fixed commits being missing after merging
1 Year Ago
Increase physgun_wheelspeed & rotation sens max value to 10k More permanent fix for Panel.IsValid during PANEL:OnRemove Move where HUDShouldDraw for NetGraph is called Block developer & contimes convars Block render.CapturePixels while main menu is open Fixed crash when models try to access OOB vertices CreationMenu validates the panel it tries to parent to Fixed an oopsie with CreationMenu Allow right clicking in Bodygroup & Skin context menus This allows you quickly change bodygroups and skins without closing the menu. Also adds DMenuOption.Set/GetRadio Also fixes DMenuOption.SetChecked not calling OnChecked Options button for menu fallback
1 Year Ago
Options button for menu fallback
1 Year Ago
network++
1 Year Ago
merge from full_server_demos
1 Year Ago
Fixed an oopsie with CreationMenu Allow right clicking in Bodygroup & Skin context menus This allows you quickly change bodygroups and skins without closing the menu. Also adds DMenuOption.Set/GetRadio Also fixes DMenuOption.SetChecked not calling OnChecked
1 Year Ago
New merge attempt
1 Year Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
1 Year Ago
Don't record raknet packets used to establish a connection
1 Year Ago
Increase physgun_wheelspeed & rotation sens max value to 10k More permanent fix for Panel.IsValid during PANEL:OnRemove Move where HUDShouldDraw for NetGraph is called Block developer & contimes convars Block render.CapturePixels while main menu is open Fixed crash when models try to access OOB vertices CreationMenu validates the panel it tries to parent to
1 Year Ago
Compile fix
1 Year Ago
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1 Year Ago
Particle Layer now dynamic on all shaders that use it; now toggable via material property block
1 Year Ago
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1 Year Ago
▆▊▌▉▇ ▌▅▅▆▆▍ & ▍▉▄█▉▅▄
1 Year Ago
Fixed devLocalCoord shader missing transparent/forward passes, optimized variants and updated modding materials
1 Year Ago
Checked in main
1 Year Ago
Removed some useless logs
1 Year Ago
player update. edited holster position for binoculars
1 Year Ago
merge from gnb_fix_mirror_fixes
1 Year Ago
merge from qol_pickafriend_color
1 Year Ago
merge from fix_pipe_tool_reconnect
1 Year Ago
merge from microphone_powerusage_fix
1 Year Ago
new version of military flame thrower viewmodel fbx - mesh to setup and get started with anims - textures not final - no world models yet
1 Year Ago
final alignment to the structure to match welds moonpool and beams detailed greybox
1 Year Ago
Metal roof textures Update
1 Year Ago
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