reporust_rebootcancel

110,897 Commits over 3,897 Days - 1.19cph!

4 Months Ago
Additional collision primitive for rear of tugboat
4 Months Ago
Merge from world_update_2/dynamic_underground_network_groups
4 Months Ago
Added a new NetworkType field to EnvironmentVolume Volumes marked TrainTunnels will now lower the train tunnels network threshold to match the top of their volume Marked all train tunnel volumes as the appropriate network group This should resolve entities built on the bottom of canyons being considered underground and not networking to the surface This includes a cherrypick form the dynamic_underground_network_groups branch
4 Months Ago
merge from localization
4 Months Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
4 Months Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
4 Months Ago
merge from main
4 Months Ago
merge from repairbench_icons
4 Months Ago
Minor color tweak
4 Months Ago
Fixed tooltip SetPhrase method possibly updating a completely unrelated opened tip
4 Months Ago
Repair bench code cleanup
4 Months Ago
Repair bench UI now shows required ingredients as icons instead of texts + a few localization fixes
4 Months Ago
MeshLOD can now be used with DeferredMeshDecals, handles turning on and off and swapping LOD levels and updating the decal accordingly Re-enabled glue models in compound
4 Months Ago
Switched the other three PuzzleReset scripts at Arctic Research Base to use the AIZ check instead of distance checks. Fixes them inadvertently respawning nearby NPCs
4 Months Ago
progress on river to ocean blending
4 Months Ago
Merge from fix_debugqueue_cmd -> main
4 Months Ago
Merge from fix_io_budget_float -> main
4 Months Ago
Fix IO budgets not working well after 9hrs of uptime due to floating point errors - 4ms resolution after 9 hours, 8ms after 18 hours, etc - switch from realtimeSinceStartup -> realtimeSinceStartupAsDouble
4 Months Ago
Fix `debugqueue` printing to server console instead of replying to the command in RCON / F1 console Make `debugqueue` print all queue sizes, not just electric low priority
4 Months Ago
▊▋▋▉▆ █▊▊▌ ▄▉_▄▅▍▉_▍▇▅▄▇▅▉▊▅
4 Months Ago
Wolves can now jump onto player foundations to attack
4 Months Ago
▊▅▇ ▅▇▋▋▊ ▊▇▄█▌ ▍▅▋█▍▄ ▉▌ "▄▇█▊▊▆" ▊▆▉▋▋ ▄▇ ▅▍▉▋▅▌
4 Months Ago
PlaceCliffsUniform initial version
4 Months Ago
▉▉▍▊█ ▍▌▊▇ ▊▉_▍█▌▋_█▊▊▍▌▊▊▍▋
4 Months Ago
compile fix
4 Months Ago
Phrase update
4 Months Ago
exported edited wolf idle1, wakeup and idle to sleep anims
4 Months Ago
merge from localization
4 Months Ago
Compile fix
4 Months Ago
merge from main
4 Months Ago
New scientist first pass
4 Months Ago
Remove remnants of fsm tags, add strafe mode to path follower, add CanSeeTarget fsm transition
4 Months Ago
Make sure wolf can transition from hurt to death
4 Months Ago
Merge from world_update_2
4 Months Ago
Disable the glue prefabs in compound for now to resolve error on joining
4 Months Ago
Merge from MummyMask
4 Months Ago
merge from FrankensteinMask
4 Months Ago
Remaining scene weapons
4 Months Ago
Reset first half of scene weapon items to default materials
4 Months Ago
Merge from world_update_2/waterwell_update
4 Months Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
4 Months Ago
Merge from main
4 Months Ago
fixed survey charge lodding and culling too early, fixed broken materials on LOD1
4 Months Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
4 Months Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
4 Months Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
4 Months Ago
waterwell modelviewer
4 Months Ago
Merge from main
4 Months Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
4 Months Ago
Localized skin picker