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121,254 Commits over 4,018 Days - 1.26cph!

2 Months Ago
- Prevent tiger reacting overly aggressively to fire - Simplify fsm
2 Months Ago
Refined the honey SSS parameters to fix it sometimes glowing too hard in certain lighting conditions.
2 Months Ago
merge fron crafting_update
2 Months Ago
Setup all meat prefabs Setup BBQ cooking visuals
2 Months Ago
Experiment for with other fire reactions to find most intuitive one
2 Months Ago
move lock icon to top left on the tree
2 Months Ago
Added Bee Grenade Glass Gibs
2 Months Ago
Bugfix: ServerDemoPlayer - skip the auth flow when playing the demo - also index packet logging messages - makes it easier to sort out order of things in editor logs Seems the simpler thing to do for now. Tests: played back staging demo - much less error spam
2 Months Ago
More consistent fire reaction
2 Months Ago
Additional server-side pie consume check. Pie entity bounds fix.
2 Months Ago
Created Place Holder Bee Grenade Icon
2 Months Ago
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2 Months Ago
missing .mat because plastic is plastic
2 Months Ago
merge from main
2 Months Ago
merge from tugboat_sinking_parenting_fix
2 Months Ago
fixed bear meat and chicken raw having spoiled material value enabled. deleted unused fish material
2 Months Ago
setup parenting volumes on tugboat that allow swimmers, gives better behaviour when the boat is sinking
2 Months Ago
Make unreachable behaviour more consistent in how the tiger reacts to being aimed at
2 Months Ago
- Fix tiger giving up on stealth to charge as soon as the player climbs on something - Fix tiger responding very differently to same player actions when the player is standing on something
2 Months Ago
merge from crafting_update
2 Months Ago
Fixed the rendering issues with the bear-snow.decal material
2 Months Ago
assigned glass diff for cooking workbench
2 Months Ago
Updated Bee Grenade World Model FBX Updated Bee Greande World Model Textures Fixed Bee Grenade Projectile Disappearing After A Certain Distance Folder Tidy Up Aswell
2 Months Ago
Meat cooking client prediction and server reconcilliation, wow
2 Months Ago
Updated the deferred decal renderer to make it update its transformation matrix correctly when editing it within the scene view
2 Months Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
2 Months Ago
Cooking workbench textures
2 Months Ago
4k cooking workbench textures
2 Months Ago
merge from vehicle_build_privilege_fix
2 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
2 Months Ago
fixed vehicle building privilege cache reading as false negative
2 Months Ago
cinematic texture sets / materials for media content
2 Months Ago
crafting_update -> bees
2 Months Ago
improved cooking work bench gibs
2 Months Ago
Merge from cookingv2
2 Months Ago
Added deferred indirect lighting and environment volume pass back to the camera prefab after merge
2 Months Ago
separated client/server convars for trigger excludelayer behaviour
2 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
2 Months Ago
Wheat collectable layer fix
2 Months Ago
Merge from main
2 Months Ago
Fixed Wheat collectable using corn model
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2
2 Months Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
2 Months Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
2 Months Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
2 Months Ago
Merge from crafting_update
2 Months Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2