reporust_rebootcancel

105,854 Commits over 3,806 Days - 1.16cph!

4 Months Ago
Finally fix building blocked guides not showing in standalone builds - find the largest volume before PreProcess destroys the heirarchy
4 Months Ago
Merge from main -> qol_building_blocked_visual
4 Months Ago
Updated large medkit description to include the 100% chance of recovery from wounded state
4 Months Ago
radtown gate bug fixes, collision, lods
4 Months Ago
Structures folder, converting to MeshLOD, Removing some Material Setup components
4 Months Ago
merge from samsite_togglemode
4 Months Ago
merge from paint_qol
4 Months Ago
Props folder, second pass converting to MeshLOD
4 Months Ago
Tweaked the new input behaviour - no power -> switch to the mode set manually - powered -> swith to the other mode https://files.facepunch.com/Flavien/a6t5qI8rzoaSdQzP.mp4 Also renamed both modes for clarity: 'Enable Defender Mode' -> 'Defender Mode' 'Disable Defender Mode' -> 'Target All'
4 Months Ago
Correctly hide the progress bar when unlock minigame finishes successfully
4 Months Ago
Added ItemModForceWearFromBelt, added it to prisoner hood. Prisoner hood is now force worn when added to a handcuffed player's belt bar.
4 Months Ago
Fix framerate dropping to near zero when painting quick long strokes
4 Months Ago
▌▊▌▋▄▍ ▄▆█▅▋ ▍▊█▌▉ (▋▋▆ ▍█▅▄▄▉ ▇▊▉▍▍▍▇), ▄▊▍ ▅▇▅▉▋▄▇▍ '--▊█-▉█▍██▌-▊▊▆█▋▊▋▅▊' ▇▉▇▉▆█▍-▄█▊▆ ▉▅█▌▄▅▇▊▄ ▍▋ ▄█▄▇▊▋▆ ▆▉▊▄▌█ ▉▄▇█▄▉▇█▌ ▆▆ █▅▇▇▉▆▄
4 Months Ago
Props folder, fist pass converting to MeshLOD Removing MaterialSetup components for snow
4 Months Ago
Active held entities are notified when owner dies. Unlock handcuffs on death, releasing player limitations for when they respawn.
4 Months Ago
textured tricycle with LODS
4 Months Ago
Handcuff statuses are now correctly applied when handcuffes are placed during wounded state. Locked handcuffs can't be removed from belts. Added ItemModRestraint
4 Months Ago
weekly skin models
4 Months Ago
merge from save251
4 Months Ago
update no build volume at train_tunnel_double_entrance_b
4 Months Ago
merge from meshlod converter
4 Months Ago
4 Months Ago
merge from main
4 Months Ago
If the RendererLOD cannot be converted, show the convert button but grey it out, also show a reason why
4 Months Ago
merge from SkinViewFix
4 Months Ago
merge from ShelterColliderFix
4 Months Ago
merge from ScrapHeliSpeedoFix
4 Months Ago
merge from solarpanel_damagepickup
4 Months Ago
merge from teslacoil_clippingexploit_fix
4 Months Ago
merge from meshlod converter
4 Months Ago
RendererLOD conversion fixes
4 Months Ago
Added ItemModForceSelectFromBelt and related implementation.
4 Months Ago
Allow handcuffs to be applied to wounded players
4 Months Ago
Merge from fishing_changes_june_24
4 Months Ago
Merge from main
4 Months Ago
Unchecked "Exclude Main Light" in Deferred Extension script on the Skin Viewer camera. This setting was preventing some of this week's skins from being visible
4 Months Ago
Revert the chair prefabs, they were just for demonstration
4 Months Ago
Added support for both LOD converters to work on a selection of game objects, including when those objects are prefabs in the project
4 Months Ago
Moved "Convert LODGroup to RendererLod" into Tools/Optimize/LOD Converters Added "Convert LODGroup to MeshLOD" into the same section, does the above conversion and then converts into a MeshLOD, works on all selected non-prefab assets Fixed both menu options not working Undo properly
4 Months Ago
Legacy shelter front colliders now more accurate, fixes floating CCTV cameras
4 Months Ago
Scrap Transport Heli speed on the airspeed gauge now matches actual speed
4 Months Ago
Don't show camera distance or converter options on RendererLOD/MeshLOD inspectors when inspecting an asset
4 Months Ago
Merge main -> HeliDrivingImprovements
4 Months Ago
Fixed fish trap not being able to accept whole fish as bait Fish trap can no longer catch the same fish being used as bait Fixed fish trap result item not stacking correctly
4 Months Ago
▍▇▋▇▆▋ ▉▄ ▌█▇▌▉ ▋▊▌▊ ▇▍▊▄▄█▄ ▅▄▊▆▅▊▆▊ ██▍█▅▉ ▌▍ ▄█▋ ▍ ▄▌▅ ▉▄ ▅▌▌▅ ▋▅▍▍ ▊▆ ▅▄▆▍▅▆▋█▄▋▅ ▋▄▉▍▊://▉▆▉.▍▇▌▅▆.▄▌▇/▉/▊▆▄▉█▇▊▌▋▉▉▊▇▇▅▋/▍▇▋▇▅▅▊▊▇▊▍▇▍▄▌▇/▍
4 Months Ago
Updated the bait value of the unused berrry items
4 Months Ago
Merge from hackweek_renderlod_collapse
4 Months Ago
Fixed wooden_crate_a, wooden_crate_a_red, wooden_crate_e_red, wooden_crate_e renderers set up with multiple empty LOD states RendererLOD will no longer collapse a renderer with multiple empty states
4 Months Ago
Solar panels no longer take damage when picked up
4 Months Ago
Trying steam overlay URLs again