reporust_rebootcancel

105,869 Commits over 3,806 Days - 1.16cph!

7 Months Ago
Hook up buy button on the modal
7 Months Ago
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
7 Months Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
7 Months Ago
Harbor 1 grounds c prefab
7 Months Ago
Store Item prefab design changes
7 Months Ago
Harbor 1 scene cleanup Finalized ground meshes
7 Months Ago
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7 Months Ago
Fixed vendor clusters not opening in marketplace
7 Months Ago
Fixed the color check when updating nameplates text color
7 Months Ago
Don't show server wide event toasts to players on tutorial island
7 Months Ago
player update. edited satchel/timed explosive entitys so the player holds them correctly
7 Months Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
7 Months Ago
player update. holdtype syringe override controller updated with latest idle pose
7 Months Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
7 Months Ago
Store Modal Overlay styling and animation, store header image
7 Months Ago
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7 Months Ago
player update. holdtype wire override controller updated with latest idle pose.
7 Months Ago
Fixed unnecesary nameplate vischecks when you're not in a team
7 Months Ago
Added ESPCanvas.DisplayDistanceMultiplier replicated convar, allowing servers to modify the distance at which nameplates become visible
7 Months Ago
player update. edited small water bottle entity bottle position so the player holds it correctly
7 Months Ago
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
7 Months Ago
Hide screens if the player is not authed
7 Months Ago
merge from main
7 Months Ago
merge from tutorial_island
7 Months Ago
Merge from cinematic_tool_branch_swap
7 Months Ago
Re-enable copyLocalPlayer convar
7 Months Ago
Cleanup and merge conflict resolving
7 Months Ago
Merge from cinematic_tool_branch_swap
7 Months Ago
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next): LODStripper MaterialDumper PlayerCopyTool SceneCameraLock
7 Months Ago
Protocol++
7 Months Ago
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7 Months Ago
Remove commented code
7 Months Ago
Merge store-ui -> main
7 Months Ago
Backups
7 Months Ago
NPC angry anim tweaks. Updated NPC seed number
7 Months Ago
Fix for more skinviewer skins that we're showing up in some situations
7 Months Ago
Fixed DLC store 2D icons
7 Months Ago
Fixed 3D pack icons not stretching anymore
7 Months Ago
Parent merge
7 Months Ago
Fixed invisible Tomaha in skin viewer when in-game
7 Months Ago
Merge from main
7 Months Ago
Fixed some skin models not showing up when using the item store in-game. Except Tomaha, which us being difficult.
7 Months Ago
Ensured clusters can be expanded when marketplace is open (Still some issues)
7 Months Ago
Add WasHit parameter to tutorial npc Force the tutorial npc player model to always use the same player seed (12345!)
7 Months Ago
Add server.tutorialEnabled convar, defaults to true, if false players will not be prompted to start the tutorial and will not be able to start a new tutorial
7 Months Ago
SingleVendor now uses IComparable List sorts accordions to the bottom
7 Months Ago
Less UI edge fade (skin viewer)
7 Months Ago
Merge main -> store-ui
7 Months Ago
Remove old tutorial gestures (no longer used, we have a standalone tutorial animator now)
7 Months Ago
SkinViewer lighting polish