reporust_rebootcancel

126,789 Commits over 4,109 Days - 1.29cph!

1 Year Ago
Prioritize the main inventory when hover looting items out of a container with a backpack open Once your inventory is full, then overflow to the backpack
1 Year Ago
Fix picking up an empty backpack swapping backpacks instead of going into your main inventory
1 Year Ago
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1 Year Ago
Change pickup delay of backpacks from 1.5s -> 3.5s
1 Year Ago
Hook up buy buttons
1 Year Ago
merge from backpacks
1 Year Ago
Changed button design on large backpack
1 Year Ago
Test - added an idle2scan to scan2idle transition
1 Year Ago
Finish the rest of the prefabs
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Progress on hooking the prefabs up
1 Year Ago
Asset import tweaks
1 Year Ago
mats decal layer tweaks continued
1 Year Ago
some more decals to support overgrowth assets bicycle rack standalone prop mesh some set dressing
1 Year Ago
merge from CNY_DragonLauncher
1 Year Ago
merge from CNY_Spear
1 Year Ago
Opening and closing the separate pages
1 Year Ago
shovel - fix for disappearing on landing when thrown
1 Year Ago
craggyisland cleanup
1 Year Ago
Merge from wr_setup
1 Year Ago
Peg setup
1 Year Ago
merge from NMS not in S2P rotation fix
1 Year Ago
merge from water junk piles barrel fix
1 Year Ago
Initial setup for all weapon racks.
1 Year Ago
Merge from main
1 Year Ago
Merge from wr_setup
1 Year Ago
Peg setup
1 Year Ago
Initial setup for all weapon rack types.
1 Year Ago
NMS S2P
1 Year Ago
Added missing S2P label to NMS scene
1 Year Ago
S2P oilrigs
1 Year Ago
fixed floating water junkpiles barrels
1 Year Ago
Merge from main
1 Year Ago
Fixed ember material disconnect in manpad rocket trail.
1 Year Ago
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1 Year Ago
Fixed bulb colors. Darkened the PCB behind the bulbs for additional contrast during daytime.
1 Year Ago
Green & yellow bulb meshes
1 Year Ago
metal detector sounds shovel sounds
1 Year Ago
Unsaved assets
1 Year Ago
Merge from main
1 Year Ago
CNY launcher - added effects folder and effects (was working in editor but would not have worked on the server with current setup) - added mesh info on world model prefab to get outline working
1 Year Ago
City hall progress / almost final LOD0 and vertex AO bake
1 Year Ago
Progress
1 Year Ago
merge from metal_detector
1 Year Ago
merge from CNY_DragonLauncher
1 Year Ago
merge from CNY_Spear
1 Year Ago
merge from chineselanternwhite
1 Year Ago
Reverted pickup icon for backpacks from a backpack sprite to normal open sprite