reporust_rebootcancel

107,011 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Merge from spraycan_merge2/decal_refactor
2 Years Ago
More ownership check changes
2 Years Ago
Reworked spray particles fx to work with new system
2 Years Ago
Don't open decal options if no decals are owned
2 Years Ago
Greybox scene + package update
2 Years Ago
Fix incorrect colour being applied to pie menu when first opening
2 Years Ago
Workcart avatar icon for death screen. Added to existing prefab info
2 Years Ago
Unlock check changes
2 Years Ago
Switch to/from decal/free paint mode
2 Years Ago
Spray can decal overhaul pt 1: Remove attachment slot on spray can, select spray via radial menu (R) Spray can decal item is now uncraftable and hidden (it needs to be kept around so it can be skinned) Add support for the radial menu to show raw icons without colouring
2 Years Ago
Add the canAccessLogs permission
2 Years Ago
Merge from main
2 Years Ago
merge from loadingscreen_tweaks - better fade on ultra widescreen
2 Years Ago
Added FPS counter configs to the options menu
2 Years Ago
Hid MC Repair, Hab Repair, and ScrapTransportHeliRepair items
2 Years Ago
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2 Years Ago
2 Years Ago
Topo masking & random scene stuff
2 Years Ago
more l5 wip
2 Years Ago
coaling tower greybox iteration - added interior
2 Years Ago
Ready for first pass of topo masks.
2 Years Ago
l5 wip
2 Years Ago
cherrypicking 70820
2 Years Ago
Potential fix for NRE when respawning after getting killed by a rhib
2 Years Ago
merge from custom nav mesh
2 Years Ago
2 Years Ago
Fixed WorkCart movement audio playing when it shouldn't be in certain situations
2 Years Ago
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2 Years Ago
Merge from sticky_debugcam
2 Years Ago
Merge from main
2 Years Ago
Add "autofocus" option to community UI input fields, will select that input field as soon as the UI is created
2 Years Ago
Add support for workcarts to appear on the death screen (needs an icon) TriggerHurtNotChild now assigns the attached entity to the WeaponPrefab field of death info
2 Years Ago
updated player damage feedback, updated directional damage indicator
2 Years Ago
Remove clamp on how far the dolly camera can move backwards
2 Years Ago
Fixed a couple of bugs with the WorkCart monitor changes
2 Years Ago
WorkCart monitor now shows the number of connected train cars, beeps when a new one is connected, and the whole monitor display is 40% brighter.
2 Years Ago
Fixed above-ground work cart controls being yellow (now blue like the body)
2 Years Ago
Removed old/redundant test demos. Added test_demo + shot directory
2 Years Ago
Added demo shots directory (removed from ignore config file)
2 Years Ago
Set proper orbit distance when parenting to an entity
2 Years Ago
Move debug camera Update loop into LateUpdate, fixes jittering when parented to animators (might cause other issues, will need to monitor)
2 Years Ago
Fixed ent_find_radius not working from debug camera position
2 Years Ago
Fix debug cam orbit mode
2 Years Ago
Fixed camlerp position not working
2 Years Ago
Fixed camera position/rotation changing when changing parent (either via keybind or convar)
2 Years Ago
Horses now get the same speed boost on rail as they do on road
2 Years Ago
Reduce condition loss when spraying, add some condition loss when free spraying
2 Years Ago
Merge from main
2 Years Ago
Added SedanRail entity for admins. Spawnable only on rails
2 Years Ago
Monument additional custom navmesh data test