reporust_rebootcancel

107,043 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Deleted a bunch of AI test scenes
3 Years Ago
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3 Years Ago
Enabled xmas events Enabled icewall craft Updated airdrop event Protocol++
3 Years Ago
Enabled xmas craftable tree
3 Years Ago
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3 Years Ago
Enable head movement on sofa seat
3 Years Ago
Converted and simplified process for allowing head movement on mountables to just use a toggle on the prefab: "allowHeadLook" Removed behaviour that enabled the head look based on pose, the IK system will now only use the new toggle Removed overrides on ModularCarSeat Converted all existing prefabs to get identical behaviour
3 Years Ago
Add teleport2autheditem command that teleports the player to a random item authed to the given player (similar to teleport2owneditem) Works with Tool Cupboards, Code Locks and AutoTurrets
3 Years Ago
Added global.breakclothing for testing, breaks all clothing equipped by the player
3 Years Ago
Added support for a sfx to play when an item of clothing is broken Uses a default sfx path defined in Item.condition.cs but also supports being overridden per item via the breakEffect field on ItemModWearable
3 Years Ago
Fix reference to _mounted on the client side
3 Years Ago
Revert 66778 ("Remove unused overrideMountedLookAt"), integrate overrideMountedLookAt into the updated HeadIK method.
3 Years Ago
Added virtual Admin_Who method to BaseEntity to modify the output of the "ent who" command per entity Using "ent who" on a sleeping bag now prints out the name and id of the player assigned to it Using "ent who" on a camper module will print out these details for all of the attached bags
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
More sculpts
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Inland sculpts around new cliffs
3 Years Ago
Desert cliff improvements. Road network Z pass
3 Years Ago
Prefabs, meshes and colliders for new portacabin variants / kept old ones intact for compatibility
3 Years Ago
Added required forward passes for core
3 Years Ago
Fix snowmobile item definition IDs
3 Years Ago
Snowmobile wheel and terrain FX system final setup
3 Years Ago
Okay, refactoring vehicle chassis visuals again, but I think we're there now
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
More snowmobile code WIP, mostly client-side wheel related. Sharing more code with modular car.
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Mission complete stat
3 Years Ago
Merge fixes
3 Years Ago
Merge from main
3 Years Ago
Fixed spectator error when some weapons are admired
3 Years Ago
Remaining cliffing south of launch site
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Remaining snow area south of river
3 Years Ago
SE snow inland spawn backup
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
phrases
3 Years Ago
Talk anim file test
3 Years Ago
CreateMenu editor script