reporust_rebootcancel

107,043 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Moved some public variables in MissionsHUD that were in CLIENT defines, fixes them getting lost every time we change Client/Server mode in the editor
3 Years Ago
Fixed some inconsistencies when picking up a sam site in the editor Added a Defender mode to SAM sites, while in this mode SAM sites will not fire at vehicles and will only fire at MLRS rockets (Hold E to switch mode, uses old behaviour by default)
3 Years Ago
Give item_drop the splash effect 💧
3 Years Ago
Add No Ammo, Low Ammo and Has Target outputs to the SAM site Low ammo is triggered when less than 10 rockets remain (exposed on prefab as lowAmmoThreshold)
3 Years Ago
Added underwater drag as an option to the buoyancy system. Makes the item_drop backpack behave much more nicely
3 Years Ago
Make the generic item_drop (grey backpack) buoyant
3 Years Ago
All vehicles with storage now drop that storage when destroyed (rowboat, RHIB, hot air balloon, both submarines, modular cars). Modular cars already did this, but the others did not. Note this does not include fuel, or modular car engine parts. Renamed carsdroploot convar to vehiclesdroploot - now affects all listed vehicles.
3 Years Ago
Added toggle to sort by last seen in the contacts menu
3 Years Ago
Merge MountedLookAtOverride_reinstate -> Main. Fixes head look bug and allows head look to show up in a lot more mounted situations.
3 Years Ago
Show wounded teammates as orange in the Team UI
3 Years Ago
Rework repair pickup internals to keep the repair calculations server side (reverted most code changes from yesterday)
3 Years Ago
Snowmobile and BaseModularVehicle now share a new GroundVehicle base class
3 Years Ago
Remaining treatment plant spawns
3 Years Ago
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3 Years Ago
Treatment plant area WIP backup
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Restored xmas event schedule
3 Years Ago
Fixed xmas event not trigging
3 Years Ago
Potentially fixed XOR switches sending a brief burst of energy during server restarts
3 Years Ago
Resave map view prefab, seems to fix death icons sitting in front of sleeping bag markers (this was weird, will need to check in build)
3 Years Ago
Fix server compile
3 Years Ago
Check and adjusted max velocity estimate
3 Years Ago
Fixcars now supplies max fuel again
3 Years Ago
First pass on a popup showing what resources are missing when repairing an entity with the hammer
3 Years Ago
Generalised 'fixcars' console command. Now repairs and refuels *any* nearby vehicle (boats, subs, helicopters, etc). Reduced amount of fuel it adds from max to 100.
3 Years Ago
Fixed snowmobile gibs not showing the damage texture
3 Years Ago
A bit more health for snowmobiles
3 Years Ago
Fixed Tomaha gibs, set snowmobile health, set up damage texture effect for both snowmobiles. Simplified damage renderer usage across all vehicles.
3 Years Ago
Fix error when viewing a viewmodel in the workshop submit screen
3 Years Ago
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3 Years Ago
Improved snowmobile foot IK
3 Years Ago
Passenger setup
3 Years Ago
Manifest
3 Years Ago
Seat prefabs
3 Years Ago
Remaining inland sculpts sans treatment plant area
3 Years Ago
fake sss foliage material on birthday cakes lods 0 and 1 on world model, projectile - doesn't work with viewmodel
3 Years Ago
Team mates in close range now update their position on the map in real time
3 Years Ago
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3 Years Ago
Snowmobile rear passenger mount added and set up
3 Years Ago
UIScale is now a client only component Community UI is now scaled by the players UI scale setting
3 Years Ago
Snowmobile driver eye pos + mount pos adjustments
3 Years Ago
Fix interpolation not working correctly in demos by making the interpolator use the demo time rather than game time
3 Years Ago
Snowmobile driver IK setup
3 Years Ago
Enable head look on minicopter pilot, car driver seat, kayak seat, submarine driver seat
3 Years Ago
Merge Main -> Snowmobile
3 Years Ago
Driver mount offset
3 Years Ago
healing wip